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authorBernard Teo <bernard.14916@gmail.com>2019-01-11 16:09:37 +0800
committerPatric Stout <github@truebrain.nl>2020-12-21 23:15:53 +0100
commit584df548f1bdfa27482aa995d151542abe4f0bca (patch)
tree93992876f366068c75fa5e887d8c3a8db982cf4f /src/vehicle_gui_base.h
parent86e08aa8ef57822e3080b859ffe2802c8996bd9e (diff)
downloadopenttd-584df548f1bdfa27482aa995d151542abe4f0bca.tar.xz
Codechange: Make vehicle lists internally support grouping of vehicles
This is in preparation for the new UI feature that allows grouping by shared orders.
Diffstat (limited to 'src/vehicle_gui_base.h')
-rw-r--r--src/vehicle_gui_base.h76
1 files changed, 65 insertions, 11 deletions
diff --git a/src/vehicle_gui_base.h b/src/vehicle_gui_base.h
index 89410b17e..c63d5ec18 100644
--- a/src/vehicle_gui_base.h
+++ b/src/vehicle_gui_base.h
@@ -10,19 +10,59 @@
#ifndef VEHICLE_GUI_BASE_H
#define VEHICLE_GUI_BASE_H
+#include "core/smallvec_type.hpp"
+#include "date_type.h"
+#include "economy_type.h"
#include "sortlist_type.h"
#include "vehiclelist.h"
#include "window_gui.h"
#include "widgets/dropdown_type.h"
+#include <iterator>
+
typedef GUIList<const Vehicle*> GUIVehicleList;
+struct GUIVehicleGroup {
+ VehicleList::const_iterator vehicles_begin; ///< Pointer to beginning element of this vehicle group.
+ VehicleList::const_iterator vehicles_end; ///< Pointer to past-the-end element of this vehicle group.
+ Money display_profit_this_year; ///< Total profit for the vehicle group this year.
+ Money display_profit_last_year; ///< Total profit for the vehicle group laste year.
+ Date age; ///< Age in days of oldest vehicle in the group.
+
+ GUIVehicleGroup(VehicleList::const_iterator vehicles_begin, VehicleList::const_iterator vehicles_end, Money display_profit_this_year, Money display_profit_last_year, Date age)
+ : vehicles_begin(vehicles_begin), vehicles_end(vehicles_end), display_profit_this_year(display_profit_this_year), display_profit_last_year(display_profit_last_year), age(age) {}
+
+ std::ptrdiff_t NumVehicles() const
+ {
+ return std::distance(vehicles_begin, vehicles_end);
+ }
+ const Vehicle *GetSingleVehicle() const
+ {
+ assert(NumVehicles() == 1);
+ return vehicles_begin[0];
+ }
+};
+
+typedef GUIList<GUIVehicleGroup> GUIVehicleGroupList;
+
struct BaseVehicleListWindow : public Window {
- GUIVehicleList vehicles; ///< The list of vehicles
- Listing *sorting; ///< Pointer to the vehicle type related sorting.
- byte unitnumber_digits; ///< The number of digits of the highest unit number
+
+ enum GroupBy : byte {
+ GB_NONE,
+
+ GB_END,
+ };
+
+ GroupBy grouping; ///< How we want to group the list.
+ VehicleList vehicles; ///< List of vehicles. This is the buffer for `vehgroups` to point into; if this is structurally modified, `vehgroups` must be rebuilt.
+ GUIVehicleGroupList vehgroups; ///< List of (groups of) vehicles. This stores iterators of `vehicles`, and should be rebuilt if `vehicles` is structurally changed.
+ Listing *sorting; ///< Pointer to the vehicle type related sorting.
+ byte unitnumber_digits; ///< The number of digits of the highest unit number.
Scrollbar *vscroll;
- VehicleListIdentifier vli; ///< Identifier of the vehicle list we want to currently show.
+ VehicleListIdentifier vli; ///< Identifier of the vehicle list we want to currently show.
+
+ typedef GUIVehicleGroupList::SortFunction VehicleGroupSortFunction;
+ typedef GUIVehicleList::SortFunction VehicleIndividualSortFunction;
enum ActionDropdownItem {
ADI_REPLACE,
@@ -33,19 +73,32 @@ struct BaseVehicleListWindow : public Window {
};
static const StringID vehicle_depot_name[];
- static const StringID vehicle_sorter_names[];
- static GUIVehicleList::SortFunction * const vehicle_sorter_funcs[];
+ static const StringID vehicle_group_by_names[];
+ static const StringID vehicle_group_none_sorter_names[];
+ static const StringID vehicle_group_shared_orders_sorter_names[];
+ static VehicleGroupSortFunction * const vehicle_group_none_sorter_funcs[];
+ static VehicleGroupSortFunction * const vehicle_group_shared_orders_sorter_funcs[];
- BaseVehicleListWindow(WindowDesc *desc, WindowNumber wno) : Window(desc), vli(VehicleListIdentifier::UnPack(wno))
- {
- this->vehicles.SetSortFuncs(this->vehicle_sorter_funcs);
- }
+ BaseVehicleListWindow(WindowDesc *desc, WindowNumber wno);
+
+ void UpdateSortingFromGrouping();
void DrawVehicleListItems(VehicleID selected_vehicle, int line_height, const Rect &r) const;
+ void UpdateVehicleGroupBy(GroupBy group_by);
void SortVehicleList();
void BuildVehicleList();
Dimension GetActionDropdownSize(bool show_autoreplace, bool show_group);
DropDownList BuildActionDropdownList(bool show_autoreplace, bool show_group);
+
+ const StringID *GetVehicleSorterNames()
+ {
+ return vehicle_group_none_sorter_names;
+ }
+
+ VehicleGroupSortFunction * const *GetVehicleSorterFuncs()
+ {
+ return vehicle_group_none_sorter_funcs;
+ }
};
uint GetVehicleListHeight(VehicleType type, uint divisor = 1);
@@ -57,6 +110,7 @@ struct Sorting {
Listing train;
};
-extern Sorting _sorting;
+extern BaseVehicleListWindow::GroupBy _grouping[VLT_END][VEH_COMPANY_END];
+extern Sorting _sorting[BaseVehicleListWindow::GB_END];
#endif /* VEHICLE_GUI_BASE_H */