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authorrubidium <rubidium@openttd.org>2010-04-25 16:27:30 +0000
committerrubidium <rubidium@openttd.org>2010-04-25 16:27:30 +0000
commitc72e2dde603fe9ba0d57d2e6f259f32398b75a15 (patch)
treea4245990af5d20004a918d8b0131bd3a96e88613 /src/vehicle_gui_base.h
parent4868fb988ff7373ac0b436511464434a310273fd (diff)
downloadopenttd-c72e2dde603fe9ba0d57d2e6f259f32398b75a15.tar.xz
(svn r19723) -Add: a simple sprite alignment helper. It does not store the new offsets anywhere so as soon as the sprite is reloaded the offsets are gone (use a bigger sprite cache if this happens). Also anything that reloads NewGRFs (new games, loading games or (re)applying NewGRFs) clears the sprite cache and as such resets the offsets.
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