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author | bjarni <bjarni@openttd.org> | 2007-01-22 02:09:51 +0000 |
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committer | bjarni <bjarni@openttd.org> | 2007-01-22 02:09:51 +0000 |
commit | 6ccbfffbeabf2c7c814a5b251265201f86581571 (patch) | |
tree | 1f61292e8f2a6f5505daf3630655f44b8c653f16 /src/vehicle_gui.h | |
parent | cf0e5816d6ea6e625803fa3597a74c8f75e98d5e (diff) | |
download | openttd-6ccbfffbeabf2c7c814a5b251265201f86581571.tar.xz |
(svn r8338) -Codechange: merged road vehicle build window into the other ones
Note: now all build vehicle windows are merged into build_vehicle_gui.cpp
Diffstat (limited to 'src/vehicle_gui.h')
-rw-r--r-- | src/vehicle_gui.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/vehicle_gui.h b/src/vehicle_gui.h index 509435c92..0a7a9b0fe 100644 --- a/src/vehicle_gui.h +++ b/src/vehicle_gui.h @@ -33,14 +33,12 @@ static inline bool ValidVLWFlags(uint16 flags) void PlayerVehWndProc(Window *w, WindowEvent *e); void DrawVehiclePurchaseInfo(int x, int y, uint w, EngineID engine_number); -void DrawRoadVehPurchaseInfo(int x, int y, uint w, EngineID engine_number); void DrawTrainImage(const Vehicle *v, int x, int y, int count, int skip, VehicleID selection); void DrawRoadVehImage(const Vehicle *v, int x, int y, VehicleID selection); void DrawShipImage(const Vehicle *v, int x, int y, VehicleID selection); void DrawAircraftImage(const Vehicle *v, int x, int y, VehicleID selection); -void ShowBuildRoadVehWindow(TileIndex tile); void ShowBuildVehicleWindow(TileIndex tile, byte type); void ChangeVehicleViewWindow(const Vehicle *from_v, const Vehicle *to_v); |