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author | rubidium <rubidium@openttd.org> | 2008-09-30 20:39:50 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2008-09-30 20:39:50 +0000 |
commit | f56e630e5cb839b307f04bf52465c4db4d1ad904 (patch) | |
tree | 69fb7ae1d9bdadb9e7386cb70b0a26621ad9b57f /src/vehicle_gui.h | |
parent | dba193d4a54707a19d8f3c2f42a1ac10ff544c5c (diff) | |
download | openttd-f56e630e5cb839b307f04bf52465c4db4d1ad904.tar.xz |
(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
Diffstat (limited to 'src/vehicle_gui.h')
-rw-r--r-- | src/vehicle_gui.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/vehicle_gui.h b/src/vehicle_gui.h index dc740975c..8bc87b6a7 100644 --- a/src/vehicle_gui.h +++ b/src/vehicle_gui.h @@ -65,9 +65,9 @@ uint ShowRefitOptionsList(int x, int y, uint w, EngineID engine); void ShowVehicleListWindow(const Vehicle *v); void ShowVehicleListWindow(const Waypoint *wp); -void ShowVehicleListWindow(PlayerID player, VehicleType vehicle_type); -void ShowVehicleListWindow(PlayerID player, VehicleType vehicle_type, StationID station); -void ShowVehicleListWindow(PlayerID player, VehicleType vehicle_type, TileIndex depot_tile); +void ShowVehicleListWindow(CompanyID company, VehicleType vehicle_type); +void ShowVehicleListWindow(CompanyID company, VehicleType vehicle_type, StationID station); +void ShowVehicleListWindow(CompanyID company, VehicleType vehicle_type, TileIndex depot_tile); /* ChangeVehicleViewWindow() moves all windows for one vehicle to another vehicle. @@ -82,7 +82,7 @@ static inline uint GetVehicleListHeight(VehicleType type) /** Get WindowClass for vehicle list of given vehicle type * @param vt vehicle type to check * @return corresponding window class - * @note works only for player buildable vehicle types + * @note works only for company buildable vehicle types */ static inline WindowClass GetWindowClassForVehicleType(VehicleType vt) { |