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author | Michael Lutz <michi@icosahedron.de> | 2020-12-14 00:14:37 +0100 |
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committer | Michael Lutz <michi@icosahedron.de> | 2021-02-13 20:08:53 +0100 |
commit | 7845434270524d4c777a6711d2e17ac89eeeeb89 (patch) | |
tree | 161cb867662f70f6f242699b811929936c290938 /src/vehicle_gui.h | |
parent | 9c9292949fa4d699c58d40abcac563a86df239dd (diff) | |
download | openttd-7845434270524d4c777a6711d2e17ac89eeeeb89.tar.xz |
Codechange: Don't use cpp_offsetof in the save/load code.
Many of the member variables that are used in save/load are inside types
that are not standard layout types. Using pointer arithmetics to determine
addresses of members inside types that are not standard layout is generally
undefined behaviour. If we'd use C++17, it is conditionally supported, which means
each compiler may or may not support it. And even then using it for individual
array elements is syntactically not supported the the standard offsetof function.
Unfortunately, the trickery employed for saving linkgraph settings causes quite some
clutter in the settings ini files.
Diffstat (limited to 'src/vehicle_gui.h')
0 files changed, 0 insertions, 0 deletions