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authorrubidium <rubidium@openttd.org>2010-01-11 18:46:09 +0000
committerrubidium <rubidium@openttd.org>2010-01-11 18:46:09 +0000
commit2b97f38cd176d5638053c87199e6ac175d5ee1e4 (patch)
tree85e4776e0646803f4d69f9c700e1712df215be6a /src/vehicle_gui.cpp
parent48df0d4e06ee05e56793cc6e638d649126032d4e (diff)
downloadopenttd-2b97f38cd176d5638053c87199e6ac175d5ee1e4.tar.xz
(svn r18781) -Codechange: pass the CommandCost to the callback instead of whether it succeeded or not.
-Fix: AIs did update their last cost incorrectly in network games if the cost of the DC_EXEC phase differed from the ~DC_EXEC phase.
Diffstat (limited to 'src/vehicle_gui.cpp')
-rw-r--r--src/vehicle_gui.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/vehicle_gui.cpp b/src/vehicle_gui.cpp
index ee42e15e8..1415b0d7a 100644
--- a/src/vehicle_gui.cpp
+++ b/src/vehicle_gui.cpp
@@ -2145,14 +2145,14 @@ void StopGlobalFollowVehicle(const Vehicle *v)
/**
* This is the Callback method after the construction attempt of a primary vehicle
- * @param success indicates completion (or not) of the operation
+ * @param result indicates completion (or not) of the operation
* @param tile unused
* @param p1 unused
* @param p2 unused
*/
-void CcBuildPrimaryVehicle(bool success, TileIndex tile, uint32 p1, uint32 p2)
+void CcBuildPrimaryVehicle(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
{
- if (!success) return;
+ if (result.Failed()) return;
const Vehicle *v = Vehicle::Get(_new_vehicle_id);
if (v->tile == _backup_orders_tile) {