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authorrubidium <rubidium@openttd.org>2008-05-13 14:43:33 +0000
committerrubidium <rubidium@openttd.org>2008-05-13 14:43:33 +0000
commitdddfaaac7db08252a500fb2d0d1fb2cc7200d20c (patch)
tree07ccf25e54bf3e9762d7fd6e9e3b30a6138e95f6 /src/vehicle_gui.cpp
parentdb69f81fe7693f12ec212af92698a524be7bc905 (diff)
downloadopenttd-dddfaaac7db08252a500fb2d0d1fb2cc7200d20c.tar.xz
(svn r13069) -Codechange: it is no longer needed to pass a void *data pointer with the WE_CREATE message because nothing uses it anymore.
Diffstat (limited to 'src/vehicle_gui.cpp')
-rw-r--r--src/vehicle_gui.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/vehicle_gui.cpp b/src/vehicle_gui.cpp
index 4c6c3f84e..7b702f45e 100644
--- a/src/vehicle_gui.cpp
+++ b/src/vehicle_gui.cpp
@@ -841,7 +841,7 @@ void DrawSmallOrderList(const Vehicle *v, int x, int y)
*/
struct VehicleListWindow : public Window, public VehicleListBase {
- VehicleListWindow(const WindowDesc *desc, void *data, WindowNumber window_number) : Window(desc, data, window_number)
+ VehicleListWindow(const WindowDesc *desc, WindowNumber window_number) : Window(desc, window_number)
{
uint16 window_type = this->window_number & VLW_MASK;
PlayerID player = (PlayerID)GB(this->window_number, 0, 8);