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authorPeterN <peter@fuzzle.org>2018-05-21 22:08:39 +0100
committerGitHub <noreply@github.com>2018-05-21 22:08:39 +0100
commit4cebebcf683b079ff010e70b0a0a78c12734933e (patch)
tree4f140272bd8c1efba4916a642b85a22f153cb7b4 /src/vehicle_gui.cpp
parent42b43c998314a3fcd89aa59ad7834104dd80b053 (diff)
downloadopenttd-4cebebcf683b079ff010e70b0a0a78c12734933e.tar.xz
Change: Add CargoTypes type for cargo masks. (#6790)
Diffstat (limited to 'src/vehicle_gui.cpp')
-rw-r--r--src/vehicle_gui.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/vehicle_gui.cpp b/src/vehicle_gui.cpp
index 62205ee5a..667836f56 100644
--- a/src/vehicle_gui.cpp
+++ b/src/vehicle_gui.cpp
@@ -416,7 +416,7 @@ struct RefitWindow : public Window {
do {
if (v->type == VEH_TRAIN && !vehicles_to_refit.Contains(v->index)) continue;
const Engine *e = v->GetEngine();
- uint32 cmask = e->info.refit_mask;
+ CargoTypes cmask = e->info.refit_mask;
byte callback_mask = e->info.callback_mask;
/* Skip this engine if it does not carry anything */
@@ -1043,9 +1043,9 @@ void ShowVehicleRefitWindow(const Vehicle *v, VehicleOrderID order, Window *pare
uint ShowRefitOptionsList(int left, int right, int y, EngineID engine)
{
/* List of cargo types of this engine */
- uint32 cmask = GetUnionOfArticulatedRefitMasks(engine, false);
+ CargoTypes cmask = GetUnionOfArticulatedRefitMasks(engine, false);
/* List of cargo types available in this climate */
- uint32 lmask = _cargo_mask;
+ CargoTypes lmask = _cargo_mask;
/* Draw nothing if the engine is not refittable */
if (HasAtMostOneBit(cmask)) return y;