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authorrubidium <rubidium@openttd.org>2007-03-08 16:27:54 +0000
committerrubidium <rubidium@openttd.org>2007-03-08 16:27:54 +0000
commit36cea84b1108db28a7a61fc23e2e2020a64a89dd (patch)
treee32a4dc6207efbaacc5af4e5c41a353b98b9a897 /src/vehicle_gui.cpp
parent05eb676f22c73cf870b8abec383985641bd815de (diff)
downloadopenttd-36cea84b1108db28a7a61fc23e2e2020a64a89dd.tar.xz
(svn r9068) -Codechange: capitalize the VEH_Train etc. enums to match the coding style (and rest of the code).
Diffstat (limited to 'src/vehicle_gui.cpp')
-rw-r--r--src/vehicle_gui.cpp110
1 files changed, 55 insertions, 55 deletions
diff --git a/src/vehicle_gui.cpp b/src/vehicle_gui.cpp
index c4f5a66f3..d93544167 100644
--- a/src/vehicle_gui.cpp
+++ b/src/vehicle_gui.cpp
@@ -267,7 +267,7 @@ static RefitList *BuildRefitList(const Vehicle *v)
}
}
}
- } while (v->type == VEH_Train && (u = u->next) != NULL && num_lines < max_lines);
+ } while (v->type == VEH_TRAIN && (u = u->next) != NULL && num_lines < max_lines);
list->num_lines = num_lines;
list->items = refit;
@@ -320,7 +320,7 @@ static void VehicleRefitWndProc(Window *w, WindowEvent *e)
case WE_PAINT: {
Vehicle *v = GetVehicle(w->window_number);
- if (v->type == VEH_Train) {
+ if (v->type == VEH_TRAIN) {
uint length = CountVehiclesInChain(v);
if (length != WP(w, refit_d).length) {
@@ -372,10 +372,10 @@ static void VehicleRefitWndProc(Window *w, WindowEvent *e)
int command = 0;
switch (v->type) {
- case VEH_Train: command = CMD_REFIT_RAIL_VEHICLE | CMD_MSG(STR_RAIL_CAN_T_REFIT_VEHICLE); break;
- case VEH_Road: command = CMD_REFIT_ROAD_VEH | CMD_MSG(STR_REFIT_ROAD_VEHICLE_CAN_T); break;
- case VEH_Ship: command = CMD_REFIT_SHIP | CMD_MSG(STR_9841_CAN_T_REFIT_SHIP); break;
- case VEH_Aircraft: command = CMD_REFIT_AIRCRAFT | CMD_MSG(STR_A042_CAN_T_REFIT_AIRCRAFT); break;
+ case VEH_TRAIN: command = CMD_REFIT_RAIL_VEHICLE | CMD_MSG(STR_RAIL_CAN_T_REFIT_VEHICLE); break;
+ case VEH_ROAD: command = CMD_REFIT_ROAD_VEH | CMD_MSG(STR_REFIT_ROAD_VEHICLE_CAN_T); break;
+ case VEH_SHIP: command = CMD_REFIT_SHIP | CMD_MSG(STR_9841_CAN_T_REFIT_SHIP); break;
+ case VEH_AIRCRAFT: command = CMD_REFIT_AIRCRAFT | CMD_MSG(STR_A042_CAN_T_REFIT_AIRCRAFT); break;
}
if (DoCommandP(v->tile, v->index, WP(w,refit_d).cargo->cargo | WP(w,refit_d).cargo->subtype << 8, NULL, command)) DeleteWindow(w);
} else {
@@ -437,26 +437,26 @@ void ShowVehicleRefitWindow(const Vehicle *v, VehicleOrderID order)
w->resize.step_height = 14;
WP(w, refit_d).sel = -1;
WP(w, refit_d).list = BuildRefitList(v);
- if (v->type == VEH_Train) WP(w, refit_d).length = CountVehiclesInChain(v);
+ if (v->type == VEH_TRAIN) WP(w, refit_d).length = CountVehiclesInChain(v);
SetVScrollCount(w, WP(w, refit_d).list->num_lines);
switch (v->type) {
- case VEH_Train:
+ case VEH_TRAIN:
w->widget[3].tooltips = STR_RAIL_SELECT_TYPE_OF_CARGO_FOR;
w->widget[6].data = STR_RAIL_REFIT_VEHICLE;
w->widget[6].tooltips = STR_RAIL_REFIT_TO_CARRY_HIGHLIGHTED;
break;
- case VEH_Road:
+ case VEH_ROAD:
w->widget[3].tooltips = STR_ROAD_SELECT_TYPE_OF_CARGO_FOR;
w->widget[6].data = STR_REFIT_ROAD_VEHICLE;
w->widget[6].tooltips = STR_REFIT_ROAD_VEHICLE_TO_CARRY_HIGHLIGHTED;
break;
- case VEH_Ship:
+ case VEH_SHIP:
w->widget[3].tooltips = STR_983D_SELECT_TYPE_OF_CARGO_FOR;
w->widget[6].data = STR_983C_REFIT_SHIP;
w->widget[6].tooltips = STR_983E_REFIT_SHIP_TO_CARRY_HIGHLIGHTED;
break;
- case VEH_Aircraft:
+ case VEH_AIRCRAFT:
w->widget[3].tooltips = STR_A03E_SELECT_TYPE_OF_CARGO_FOR;
w->widget[6].data = STR_A03D_REFIT_AIRCRAFT;
w->widget[6].tooltips = STR_A03F_REFIT_AIRCRAFT_TO_CARRY;
@@ -652,7 +652,7 @@ static int CDECL VehicleMaxSpeedSorter(const void *a, const void *b)
int r;
const Vehicle *ua = va, *ub = vb;
- if (va->type == VEH_Train && vb->type == VEH_Train) {
+ if (va->type == VEH_TRAIN && vb->type == VEH_TRAIN) {
do {
if (RailVehInfo(ua->engine_type)->max_speed != 0)
max_speed_a = min(max_speed_a, RailVehInfo(ua->engine_type)->max_speed);
@@ -826,22 +826,22 @@ static void CreateVehicleListWindow(Window *w)
/* Set up the window widgets */
switch (vl->vehicle_type) {
- case VEH_Train:
+ case VEH_TRAIN:
w->widget[VLW_WIDGET_LIST].tooltips = STR_883D_TRAINS_CLICK_ON_TRAIN_FOR;
w->widget[VLW_WIDGET_AVAILABLE_VEHICLES].data = STR_AVAILABLE_TRAINS;
break;
- case VEH_Road:
+ case VEH_ROAD:
w->widget[VLW_WIDGET_LIST].tooltips = STR_901A_ROAD_VEHICLES_CLICK_ON;
w->widget[VLW_WIDGET_AVAILABLE_VEHICLES].data = STR_AVAILABLE_ROAD_VEHICLES;
break;
- case VEH_Ship:
+ case VEH_SHIP:
w->widget[VLW_WIDGET_LIST].tooltips = STR_9823_SHIPS_CLICK_ON_SHIP_FOR;
w->widget[VLW_WIDGET_AVAILABLE_VEHICLES].data = STR_AVAILABLE_SHIPS;
break;
- case VEH_Aircraft:
+ case VEH_AIRCRAFT:
w->widget[VLW_WIDGET_LIST].tooltips = STR_A01F_AIRCRAFT_CLICK_ON_AIRCRAFT;
w->widget[VLW_WIDGET_AVAILABLE_VEHICLES].data = STR_AVAILABLE_AIRCRAFT;
break;
@@ -855,29 +855,29 @@ static void CreateVehicleListWindow(Window *w)
break;
case VLW_STANDARD: /* Company Name - standard widget setup */
switch (vl->vehicle_type) {
- case VEH_Train: w->widget[VLW_WIDGET_CAPTION].data = STR_881B_TRAINS; break;
- case VEH_Road: w->widget[VLW_WIDGET_CAPTION].data = STR_9001_ROAD_VEHICLES; break;
- case VEH_Ship: w->widget[VLW_WIDGET_CAPTION].data = STR_9805_SHIPS; break;
- case VEH_Aircraft: w->widget[VLW_WIDGET_CAPTION].data = STR_A009_AIRCRAFT; break;
+ case VEH_TRAIN: w->widget[VLW_WIDGET_CAPTION].data = STR_881B_TRAINS; break;
+ case VEH_ROAD: w->widget[VLW_WIDGET_CAPTION].data = STR_9001_ROAD_VEHICLES; break;
+ case VEH_SHIP: w->widget[VLW_WIDGET_CAPTION].data = STR_9805_SHIPS; break;
+ case VEH_AIRCRAFT: w->widget[VLW_WIDGET_CAPTION].data = STR_A009_AIRCRAFT; break;
default: NOT_REACHED(); break;
}
break;
case VLW_STATION_LIST: /* Station Name */
switch (vl->vehicle_type) {
- case VEH_Train: w->widget[VLW_WIDGET_CAPTION].data = STR_SCHEDULED_TRAINS; break;
- case VEH_Road: w->widget[VLW_WIDGET_CAPTION].data = STR_SCHEDULED_ROAD_VEHICLES; break;
- case VEH_Ship: w->widget[VLW_WIDGET_CAPTION].data = STR_SCHEDULED_SHIPS; break;
- case VEH_Aircraft: w->widget[VLW_WIDGET_CAPTION].data = STR_SCHEDULED_AIRCRAFT; break;
+ case VEH_TRAIN: w->widget[VLW_WIDGET_CAPTION].data = STR_SCHEDULED_TRAINS; break;
+ case VEH_ROAD: w->widget[VLW_WIDGET_CAPTION].data = STR_SCHEDULED_ROAD_VEHICLES; break;
+ case VEH_SHIP: w->widget[VLW_WIDGET_CAPTION].data = STR_SCHEDULED_SHIPS; break;
+ case VEH_AIRCRAFT: w->widget[VLW_WIDGET_CAPTION].data = STR_SCHEDULED_AIRCRAFT; break;
default: NOT_REACHED(); break;
}
break;
case VLW_DEPOT_LIST:
switch (vl->vehicle_type) {
- case VEH_Train: w->widget[VLW_WIDGET_CAPTION].data = STR_VEHICLE_LIST_TRAIN_DEPOT; break;
- case VEH_Road: w->widget[VLW_WIDGET_CAPTION].data = STR_VEHICLE_LIST_ROADVEH_DEPOT; break;
- case VEH_Ship: w->widget[VLW_WIDGET_CAPTION].data = STR_VEHICLE_LIST_SHIP_DEPOT; break;
- case VEH_Aircraft: w->widget[VLW_WIDGET_CAPTION].data = STR_VEHICLE_LIST_AIRCRAFT_DEPOT; break;
+ case VEH_TRAIN: w->widget[VLW_WIDGET_CAPTION].data = STR_VEHICLE_LIST_TRAIN_DEPOT; break;
+ case VEH_ROAD: w->widget[VLW_WIDGET_CAPTION].data = STR_VEHICLE_LIST_ROADVEH_DEPOT; break;
+ case VEH_SHIP: w->widget[VLW_WIDGET_CAPTION].data = STR_VEHICLE_LIST_SHIP_DEPOT; break;
+ case VEH_AIRCRAFT: w->widget[VLW_WIDGET_CAPTION].data = STR_VEHICLE_LIST_AIRCRAFT_DEPOT; break;
default: NOT_REACHED(); break;
}
break;
@@ -885,16 +885,16 @@ static void CreateVehicleListWindow(Window *w)
}
switch (vl->vehicle_type) {
- case VEH_Train:
+ case VEH_TRAIN:
w->resize.step_width = 1;
/* Fallthrough */
- case VEH_Road:
+ case VEH_ROAD:
w->vscroll.cap = 7;
w->resize.step_height = PLY_WND_PRC__SIZE_OF_ROW_SMALL;
w->resize.height = 220 - (PLY_WND_PRC__SIZE_OF_ROW_SMALL * 3); // Minimum of 4 vehicles
break;
- case VEH_Ship:
- case VEH_Aircraft:
+ case VEH_SHIP:
+ case VEH_AIRCRAFT:
w->vscroll.cap = 4;
w->resize.step_height = PLY_WND_PRC__SIZE_OF_ROW_BIG;
break;
@@ -907,10 +907,10 @@ static void CreateVehicleListWindow(Window *w)
* point to the correct global _sorting struct so we are freed
* from having conditionals during window operation */
switch (vl->vehicle_type) {
- case VEH_Train: vl->_sorting = &_sorting.train; break;
- case VEH_Road: vl->_sorting = &_sorting.roadveh; break;
- case VEH_Ship: vl->_sorting = &_sorting.ship; break;
- case VEH_Aircraft: vl->_sorting = &_sorting.aircraft; break;
+ case VEH_TRAIN: vl->_sorting = &_sorting.train; break;
+ case VEH_ROAD: vl->_sorting = &_sorting.roadveh; break;
+ case VEH_SHIP: vl->_sorting = &_sorting.ship; break;
+ case VEH_AIRCRAFT: vl->_sorting = &_sorting.aircraft; break;
default: NOT_REACHED(); break;
}
@@ -932,7 +932,7 @@ static void DrawSmallOrderList(const Vehicle *v, int x, int y)
sel--;
if (order->type == OT_GOTO_STATION) {
- if (v->type == VEH_Ship && GetStation(order->dest)->IsBuoy()) continue;
+ if (v->type == VEH_SHIP && GetStation(order->dest)->IsBuoy()) continue;
SetDParam(0, order->dest);
DrawString(x, y, STR_A036, 0);
@@ -983,13 +983,13 @@ static void DrawVehicleListWindow(Window *w)
case VLW_DEPOT_LIST:
switch (vl->vehicle_type) {
- case VEH_Train: SetDParam(0, STR_8800_TRAIN_DEPOT); break;
- case VEH_Road: SetDParam(0, STR_9003_ROAD_VEHICLE_DEPOT); break;
- case VEH_Ship: SetDParam(0, STR_9803_SHIP_DEPOT); break;
- case VEH_Aircraft: SetDParam(0, STR_A002_AIRCRAFT_HANGAR); break;
+ case VEH_TRAIN: SetDParam(0, STR_8800_TRAIN_DEPOT); break;
+ case VEH_ROAD: SetDParam(0, STR_9003_ROAD_VEHICLE_DEPOT); break;
+ case VEH_SHIP: SetDParam(0, STR_9803_SHIP_DEPOT); break;
+ case VEH_AIRCRAFT: SetDParam(0, STR_A002_AIRCRAFT_HANGAR); break;
default: NOT_REACHED(); break;
}
- if (vl->vehicle_type == VEH_Aircraft) {
+ if (vl->vehicle_type == VEH_AIRCRAFT) {
SetDParam(1, index); // Airport name
} else {
SetDParam(1, GetDepot(index)->town_index);
@@ -1024,10 +1024,10 @@ static void DrawVehicleListWindow(Window *w)
DrawVehicleImage(v, x + 19, y + 6, w->widget[VLW_WIDGET_LIST].right - w->widget[VLW_WIDGET_LIST].left - 20, 0, INVALID_VEHICLE);
DrawString(x + 19, y + w->resize.step_height - 8, STR_0198_PROFIT_THIS_YEAR_LAST_YEAR, 0);
- if ((v->type == VEH_Train && v->string_id != STR_SV_TRAIN_NAME) ||
- (v->type == VEH_Road && v->string_id != STR_SV_ROADVEH_NAME) ||
- (v->type == VEH_Ship && v->string_id != STR_SV_SHIP_NAME) ||
- (v->type == VEH_Aircraft && v->string_id != STR_SV_AIRCRAFT_NAME)) {
+ if ((v->type == VEH_TRAIN && v->string_id != STR_SV_TRAIN_NAME) ||
+ (v->type == VEH_ROAD && v->string_id != STR_SV_ROADVEH_NAME) ||
+ (v->type == VEH_SHIP && v->string_id != STR_SV_SHIP_NAME) ||
+ (v->type == VEH_AIRCRAFT && v->string_id != STR_SV_AIRCRAFT_NAME)) {
/* The vehicle got a name so we will print it */
SetDParam(0, v->string_id);
@@ -1096,10 +1096,10 @@ void PlayerVehWndProc(Window *w, WindowEvent *e)
v = vl->sort_list[id_v];
switch (vl->vehicle_type) {
- case VEH_Train: ShowTrainViewWindow(v); break;
- case VEH_Road: ShowRoadVehViewWindow(v); break;
- case VEH_Ship: ShowShipViewWindow(v); break;
- case VEH_Aircraft: ShowAircraftViewWindow(v); break;
+ case VEH_TRAIN: ShowTrainViewWindow(v); break;
+ case VEH_ROAD: ShowRoadVehViewWindow(v); break;
+ case VEH_SHIP: ShowShipViewWindow(v); break;
+ case VEH_AIRCRAFT: ShowAircraftViewWindow(v); break;
default: NOT_REACHED(); break;
}
} break;
@@ -1244,18 +1244,18 @@ static void ShowVehicleListWindowLocal(PlayerID player, uint16 VLW_flag, byte ve
* some of the windows to the correct size */
switch (vehicle_type) {
default: NOT_REACHED();
- case VEH_Train:
+ case VEH_TRAIN:
w = AllocateWindowDescFront(&_player_vehicle_list_train_desc, num);
if (w != NULL) ResizeWindow(w, 65, 38);
break;
- case VEH_Road:
+ case VEH_ROAD:
w = AllocateWindowDescFront(&_player_vehicle_list_road_veh_desc, num);
if (w != NULL) ResizeWindow(w, 0, 38);
break;
- case VEH_Ship:
+ case VEH_SHIP:
w = AllocateWindowDescFront(&_player_vehicle_list_ship_desc, num);
break;
- case VEH_Aircraft:
+ case VEH_AIRCRAFT:
w = AllocateWindowDescFront(&_player_vehicle_list_aircraft_desc, num);
break;
}
@@ -1287,7 +1287,7 @@ void ShowVehicleListWindow(PlayerID player, byte vehicle_type, TileIndex depot_t
{
uint16 depot_airport_index;
- if (vehicle_type == VEH_Aircraft) {
+ if (vehicle_type == VEH_AIRCRAFT) {
depot_airport_index = GetStationIndex(depot_tile);
} else {
Depot *depot = GetDepotByTile(depot_tile);