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authorfrosch <frosch@openttd.org>2009-10-06 19:17:07 +0000
committerfrosch <frosch@openttd.org>2009-10-06 19:17:07 +0000
commitf3aacb8fe3e96efd90b0ab93dbf8fb33a8842434 (patch)
tree373048e110915c31097d4e056da5f54833620492 /src/vehicle_gui.cpp
parent95dfee1c604d420df9f0d5860fcddf29e657fc32 (diff)
downloadopenttd-f3aacb8fe3e96efd90b0ab93dbf8fb33a8842434.tar.xz
(svn r17725) -Codechange: Reduce usage of EngInfo and XxxVehInfo, esp. when a Engine * is already present.
Diffstat (limited to 'src/vehicle_gui.cpp')
-rw-r--r--src/vehicle_gui.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/vehicle_gui.cpp b/src/vehicle_gui.cpp
index 9184e778d..fc1e4abb3 100644
--- a/src/vehicle_gui.cpp
+++ b/src/vehicle_gui.cpp
@@ -161,8 +161,9 @@ static RefitList *BuildRefitList(const Vehicle *v)
uint i;
do {
- uint32 cmask = EngInfo(u->engine_type)->refit_mask;
- byte callback_mask = EngInfo(u->engine_type)->callback_mask;
+ const Engine *e = Engine::Get(u->engine_type);
+ uint32 cmask = e->info.refit_mask;
+ byte callback_mask = e->info.callback_mask;
/* Skip this engine if it has no capacity */
if (u->cargo_cap == 0) continue;