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authorrubidium <rubidium@openttd.org>2010-07-08 11:50:42 +0000
committerrubidium <rubidium@openttd.org>2010-07-08 11:50:42 +0000
commitb7fe01379389ea536e01fcbcc3038b9c77901da6 (patch)
treea877a14dc5957e05f7f8a2853724794e307b7145 /src/vehicle_func.h
parentedcc7f3cbcd18763d5593d1ca27a8b688ea13fc9 (diff)
downloadopenttd-b7fe01379389ea536e01fcbcc3038b9c77901da6.tar.xz
(svn r20087) -Fix [FS#3876, FS#3887, FS#3920, FS#3923]: if after loading a savegame (including intro game) one tried to save a game (including autosave) and that failed (very) early on because it couldn't open the file for writing all pointers would be converted to NULLs which then causes corrupted game states
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