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authorrubidium <rubidium@openttd.org>2008-01-07 09:19:53 +0000
committerrubidium <rubidium@openttd.org>2008-01-07 09:19:53 +0000
commita8a3a7e3f277c205900f5dde7441e612cd0114a8 (patch)
tree1bde0819bd2092a7d4c9fda75d5f70aaaa075f35 /src/vehicle_func.h
parentb0ac283aeca94df1af922bc3e02d456464486427 (diff)
downloadopenttd-a8a3a7e3f277c205900f5dde7441e612cd0114a8.tar.xz
(svn r11775) -Codechange: move all autoreplace/autorenew functions to a single location.
Diffstat (limited to 'src/vehicle_func.h')
-rw-r--r--src/vehicle_func.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/vehicle_func.h b/src/vehicle_func.h
index 73fb7d310..2925f0602 100644
--- a/src/vehicle_func.h
+++ b/src/vehicle_func.h
@@ -76,8 +76,6 @@ void BuildDepotVehicleList(VehicleType type, TileIndex tile, Vehicle ***engine_l
CommandCost SendAllVehiclesToDepot(VehicleType type, uint32 flags, bool service, PlayerID owner, uint16 vlw_flag, uint32 id);
void VehicleEnterDepot(Vehicle *v);
-void InvalidateAutoreplaceWindow(EngineID e, GroupID id_g);
-
CommandCost MaybeReplaceVehicle(Vehicle *v, bool check, bool display_costs);
bool CanBuildVehicleInfrastructure(VehicleType type);