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authorrubidium <rubidium@openttd.org>2008-09-07 11:23:10 +0000
committerrubidium <rubidium@openttd.org>2008-09-07 11:23:10 +0000
commit9474db5cb6c4b9db2f7b68d1dda1a523305282f1 (patch)
tree94706b006a8848169482c99bfbb9ca6f9c734954 /src/vehicle_func.h
parentf4ee4fd5aed4861fe65757d2c61ce9510c4a6216 (diff)
downloadopenttd-9474db5cb6c4b9db2f7b68d1dda1a523305282f1.tar.xz
(svn r14258) -Codechange: rework the way to query the vehicle hash to make sure it always results in the same irregardless of the order of the hash-linked-list.
-Fix: desync in PBS reservation following, vehicle flooding and road vehicle overtake/follow code.
Diffstat (limited to 'src/vehicle_func.h')
-rw-r--r--src/vehicle_func.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/vehicle_func.h b/src/vehicle_func.h
index ce0c7407f..754004d59 100644
--- a/src/vehicle_func.h
+++ b/src/vehicle_func.h
@@ -28,10 +28,11 @@ const Vehicle *GetLastVehicleInChain(const Vehicle *v);
uint CountVehiclesInChain(const Vehicle *v);
bool IsEngineCountable(const Vehicle *v);
void DeleteVehicleChain(Vehicle *v);
-Vehicle *VehicleFromPos(TileIndex tile, void *data, VehicleFromPosProc *proc);
-Vehicle *VehicleFromPosXY(int x, int y, void *data, VehicleFromPosProc *proc);
+void FindVehicleOnPos(TileIndex tile, void *data, VehicleFromPosProc *proc);
+void FindVehicleOnPosXY(int x, int y, void *data, VehicleFromPosProc *proc);
+bool HasVehicleOnPos(TileIndex tile, void *data, VehicleFromPosProc *proc);
+bool HasVehicleOnPosXY(int x, int y, void *data, VehicleFromPosProc *proc);
void CallVehicleTicks();
-Vehicle *FindVehicleOnTileZ(TileIndex tile, byte z);
uint8 CalcPercentVehicleFilled(const Vehicle *v, StringID *color);
void InitializeTrains();
@@ -50,8 +51,7 @@ SpriteID GetRotorImage(const Vehicle *v);
uint32 VehicleEnterTile(Vehicle *v, TileIndex tile, int x, int y);
StringID VehicleInTheWayErrMsg(const Vehicle* v);
-Vehicle *FindVehicleBetween(TileIndex from, TileIndex to, byte z, bool without_crashed = false);
-Vehicle *GetVehicleTunnelBridge(TileIndex tile, TileIndex endtile);
+bool HasVehicleOnTunnelBridge(TileIndex tile, TileIndex endtile);
void DecreaseVehicleValue(Vehicle *v);
void CheckVehicleBreakdown(Vehicle *v);