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author | peter1138 <peter1138@openttd.org> | 2008-05-25 17:22:49 +0000 |
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committer | peter1138 <peter1138@openttd.org> | 2008-05-25 17:22:49 +0000 |
commit | 56f78e64120117db32642add944707a3cde3f96f (patch) | |
tree | 33e39c8db337b4cd0551d88ce1011e47d717a6e5 /src/vehicle_func.h | |
parent | 5292ee981ef223ca2a5b33764cb713e95a7bd902 (diff) | |
download | openttd-56f78e64120117db32642add944707a3cde3f96f.tar.xz |
(svn r13248) -Codechange: Use VehicleList for depot GUI.
Diffstat (limited to 'src/vehicle_func.h')
-rw-r--r-- | src/vehicle_func.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/vehicle_func.h b/src/vehicle_func.h index 8178e0eda..05daf0fb8 100644 --- a/src/vehicle_func.h +++ b/src/vehicle_func.h @@ -70,7 +70,6 @@ Money GetTrainRunningCost(const Vehicle *v); /* Old style list kept for migration */ uint GenerateVehicleSortList(const Vehicle*** sort_list, uint16 *length_of_array, VehicleType type, PlayerID owner, uint32 index, uint16 window_type); -void BuildDepotVehicleList(VehicleType type, TileIndex tile, Vehicle ***engine_list, uint16 *engine_list_length, uint16 *engine_count, Vehicle ***wagon_list, uint16 *wagon_list_length, uint16 *wagon_count); void GenerateVehicleSortList(VehicleList *list, VehicleType type, PlayerID owner, uint32 index, uint16 window_type); void BuildDepotVehicleList(VehicleType type, TileIndex tile, VehicleList *engine_list, VehicleList *wagon_list); CommandCost SendAllVehiclesToDepot(VehicleType type, uint32 flags, bool service, PlayerID owner, uint16 vlw_flag, uint32 id); |