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authorrubidium <rubidium@openttd.org>2010-11-18 14:03:12 +0000
committerrubidium <rubidium@openttd.org>2010-11-18 14:03:12 +0000
commit79c47ef8b06e98e551c28c768541ba62851d6888 (patch)
treeb13a5f83bc79512ce522393aa414534f4e8a3786 /src/vehicle_base.h
parent5a503d505b8e1df6dea8ad78da6003c269ec397c (diff)
downloadopenttd-79c47ef8b06e98e551c28c768541ba62851d6888.tar.xz
(svn r21232) -Codechange: Move cached_vis_effect from the TrainCache to the VehicleCache (Hirundo)
Diffstat (limited to 'src/vehicle_base.h')
-rw-r--r--src/vehicle_base.h8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/vehicle_base.h b/src/vehicle_base.h
index 65d3020b5..1cc503e17 100644
--- a/src/vehicle_base.h
+++ b/src/vehicle_base.h
@@ -67,6 +67,14 @@ struct NewGRFCache {
/** Cached often queried values common to all vehicles. */
struct VehicleCache {
uint16 cached_max_speed; ///< Maximum speed of the consist (minimum of the max speed of all vehicles in the consist).
+ /**
+ * Position/type of visual effect.
+ * bit 0 - 3 = position of effect relative to vehicle. (0 = front, 8 = centre, 15 = rear)
+ * bit 4 - 5 = type of effect. (0 = default for engine class, 1 = steam, 2 = diesel, 3 = electric)
+ * bit 6 = disable visual effect.
+ * bit 7 = disable powered wagons (trains only).
+ */
+ byte cached_vis_effect;
};
/** A vehicle pool for a little over 1 million vehicles. */