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authorrubidium <rubidium@openttd.org>2008-04-20 10:13:54 +0000
committerrubidium <rubidium@openttd.org>2008-04-20 10:13:54 +0000
commit40b19f39975731990f1c6687f99e2593f345e4f9 (patch)
tree417e4bd30794e812ee9200d90aec95d9c7d5dc14 /src/vehicle_base.h
parentfaa0ba46d077f3e144837ea53cc8c4a5db546444 (diff)
downloadopenttd-40b19f39975731990f1c6687f99e2593f345e4f9.tar.xz
(svn r12803) -Cleanup: rename SpecialVehicle to EffectVehicle to have a uniform naming of the thing instead of using both names for the same thing.
Diffstat (limited to 'src/vehicle_base.h')
-rw-r--r--src/vehicle_base.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/vehicle_base.h b/src/vehicle_base.h
index 806dc2dc7..33d4b8696 100644
--- a/src/vehicle_base.h
+++ b/src/vehicle_base.h
@@ -169,7 +169,7 @@ struct VehicleRoad {
RoadTypes compatible_roadtypes;
};
-struct VehicleSpecial {
+struct VehicleEffect {
uint16 animation_state;
byte animation_substate;
};
@@ -313,7 +313,7 @@ public:
VehicleRail rail;
VehicleAir air;
VehicleRoad road;
- VehicleSpecial special;
+ VehicleEffect effect;
VehicleDisaster disaster;
VehicleShip ship;
} u;
@@ -547,12 +547,12 @@ public:
* - bulldozer (road works)
* - bubbles (industry)
*/
-struct SpecialVehicle : public Vehicle {
+struct EffectVehicle : public Vehicle {
/** Initializes the Vehicle to a special vehicle */
- SpecialVehicle() { this->type = VEH_SPECIAL; }
+ EffectVehicle() { this->type = VEH_EFFECT; }
/** We want to 'destruct' the right class. */
- virtual ~SpecialVehicle() {}
+ virtual ~EffectVehicle() {}
const char *GetTypeString() const { return "special vehicle"; }
void UpdateDeltaXY(Direction direction);