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author | frosch <frosch@openttd.org> | 2014-08-17 14:53:11 +0000 |
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committer | frosch <frosch@openttd.org> | 2014-08-17 14:53:11 +0000 |
commit | c30e137685dbbc4c3804a5a3cdc82e9eff7431a7 (patch) | |
tree | c963d1cfca6bd9cac887bbaa26a000e7f8b1e7ee /src/vehicle_base.h | |
parent | 17e88d644af42132741174c3e14cbcc37b1b979f (diff) | |
download | openttd-c30e137685dbbc4c3804a5a3cdc82e9eff7431a7.tar.xz |
(svn r26747) -Feature: [NewGRF] Advanced visual effects with multiple effect sprites independent of spawning model.
Diffstat (limited to 'src/vehicle_base.h')
-rw-r--r-- | src/vehicle_base.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/vehicle_base.h b/src/vehicle_base.h index 380f6781d..6c2d16dfc 100644 --- a/src/vehicle_base.h +++ b/src/vehicle_base.h @@ -87,6 +87,7 @@ enum VisualEffect { VE_TYPE_ELECTRIC = 3, ///< Electric sparks VE_DISABLE_EFFECT = 6, ///< Flag to disable visual effect + VE_ADVANCED_EFFECT = VE_DISABLE_EFFECT, ///< Flag for advanced effects VE_DISABLE_WAGON_POWER = 7, ///< Flag to disable wagon power VE_DEFAULT = 0xFF, ///< Default value to indicate that visual effect should be based on engine class |