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authorPeter Nelson <peter1138@openttd.org>2019-01-14 23:33:42 +0000
committerPeterN <peter@fuzzle.org>2019-01-19 23:11:17 +0000
commit81330b8d6edee68c38717462737fbfca6420701d (patch)
treeed4e0e34930a5e6f28b5d275c27f6ccb50a2ba63 /src/vehicle_base.h
parent1c725fce47d60907bbf2224c7bdc28607fcf6017 (diff)
downloadopenttd-81330b8d6edee68c38717462737fbfca6420701d.tar.xz
Change: Add path cache for ships.
Diffstat (limited to 'src/vehicle_base.h')
-rw-r--r--src/vehicle_base.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/vehicle_base.h b/src/vehicle_base.h
index b2a2a5d7a..d02d33e2c 100644
--- a/src/vehicle_base.h
+++ b/src/vehicle_base.h
@@ -749,6 +749,8 @@ public:
*/
virtual bool FindClosestDepot(TileIndex *location, DestinationID *destination, bool *reverse) { return false; }
+ virtual void SetDestTile(TileIndex tile) { this->dest_tile = tile; }
+
CommandCost SendToDepot(DoCommandFlag flags, DepotCommand command);
void UpdateVisualEffect(bool allow_power_change = true);