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authorrubidium <rubidium@openttd.org>2007-09-09 11:23:49 +0000
committerrubidium <rubidium@openttd.org>2007-09-09 11:23:49 +0000
commit40b871410b557aa8fdf6c2ea1d872a2563c922ab (patch)
treef20482e13f3272992a0ec242e6105684bc4d19b0 /src/vehicle.h
parentefea7622acb6dbf5b4a75be3e0b0c6d016e5feb1 (diff)
downloadopenttd-40b871410b557aa8fdf6c2ea1d872a2563c922ab.tar.xz
(svn r11068) -Codechange: remove Vehicle::HasFront as all vehicles have the Vehicle::first pointer correctly set.
Diffstat (limited to 'src/vehicle.h')
-rw-r--r--src/vehicle.h6
1 files changed, 0 insertions, 6 deletions
diff --git a/src/vehicle.h b/src/vehicle.h
index 509a87e4c..7b2b230fc 100644
--- a/src/vehicle.h
+++ b/src/vehicle.h
@@ -421,12 +421,6 @@ public:
virtual bool IsPrimaryVehicle() const { return false; }
/**
- * Whether this vehicle understands the concept of a front engine, so
- * basically, if GetFirstVehicleInChain() can be called for it.
- */
- virtual bool HasFront() const { return false; }
-
- /**
* Gets the sprite to show for the given direction
* @param direction the direction the vehicle is facing
* @return the sprite for the given vehicle in the given direction