summaryrefslogtreecommitdiff
path: root/src/vehicle.h
diff options
context:
space:
mode:
authorDarkvater <darkvater@openttd.org>2007-01-28 21:53:13 +0000
committerDarkvater <darkvater@openttd.org>2007-01-28 21:53:13 +0000
commit39a50e372361837b00a1a58f1cae697654194e14 (patch)
treebd54e16fa3f52c728a5bad9311a09b9621fdd4ca /src/vehicle.h
parent00782c089d0a49f1fba31077d079894357926b8d (diff)
downloadopenttd-39a50e372361837b00a1a58f1cae697654194e14.tar.xz
(svn r8448) -Codechange/Fix (r2993): Also update the helicopter's rotor when loading the game. This can solve crashes when a game is loaded with missing GRF's
Diffstat (limited to 'src/vehicle.h')
-rw-r--r--src/vehicle.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/vehicle.h b/src/vehicle.h
index 2b7773ced..8719ba91d 100644
--- a/src/vehicle.h
+++ b/src/vehicle.h
@@ -296,6 +296,7 @@ int GetTrainImage(const Vehicle* v, Direction direction);
int GetAircraftImage(const Vehicle* v, Direction direction);
int GetRoadVehImage(const Vehicle* v, Direction direction);
int GetShipImage(const Vehicle* v, Direction direction);
+SpriteID GetRotorImage(const Vehicle *v);
Vehicle *CreateEffectVehicle(int x, int y, int z, EffectVehicle type);
Vehicle *CreateEffectVehicleAbove(int x, int y, int z, EffectVehicle type);