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authorrubidium <rubidium@openttd.org>2007-05-07 16:21:34 +0000
committerrubidium <rubidium@openttd.org>2007-05-07 16:21:34 +0000
commit2efecd34c4237bb52981c92241a7b76c46896c4c (patch)
tree7d799b24ea0e76722a37e235c563ee818db1da54 /src/vehicle.h
parent161786e2222b67a48624e82bc9c3aabbc86e51e9 (diff)
downloadopenttd-2efecd34c4237bb52981c92241a7b76c46896c4c.tar.xz
(svn r9808) -Codechange: unify the Handle<VehicleType>Loading functions.
Diffstat (limited to 'src/vehicle.h')
-rw-r--r--src/vehicle.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/vehicle.h b/src/vehicle.h
index 37bff24ca..6fe8f5521 100644
--- a/src/vehicle.h
+++ b/src/vehicle.h
@@ -317,6 +317,13 @@ struct Vehicle {
void LeaveStation();
/**
+ * Handle the loading of the vehicle; when not it skips through dummy
+ * orders and does nothing in all other cases.
+ * @param mode is the non-first call for this vehicle in this tick?
+ */
+ void HandleLoading(bool mode = false);
+
+ /**
* An overriden version of new, so you can use the vehicle instance
* instead of a newly allocated piece of memory.
* @param size the size of the variable (unused)