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authormichi_cc <michi_cc@openttd.org>2011-11-04 15:04:29 +0000
committermichi_cc <michi_cc@openttd.org>2011-11-04 15:04:29 +0000
commita3e6e113fe1f5a00d2d62ddac207a3bc12dec97c (patch)
tree20f5ed8eebb1b2d7108ad823c611db923832449a /src/vehicle.cpp
parentad2fdd8d6fefe8cde63aa4147ae5cd77ebae49d5 (diff)
downloadopenttd-a3e6e113fe1f5a00d2d62ddac207a3bc12dec97c.tar.xz
(svn r23112) -Codechange: Check if vehicle chain lengths stays constant when auto-refitting.
Diffstat (limited to 'src/vehicle.cpp')
-rw-r--r--src/vehicle.cpp17
1 files changed, 17 insertions, 0 deletions
diff --git a/src/vehicle.cpp b/src/vehicle.cpp
index e15638f69..d990d3d55 100644
--- a/src/vehicle.cpp
+++ b/src/vehicle.cpp
@@ -52,6 +52,7 @@
#include "bridge_map.h"
#include "tunnel_map.h"
#include "depot_map.h"
+#include "gamelog.h"
#include "table/strings.h"
@@ -234,6 +235,22 @@ void ShowNewGrfVehicleError(EngineID engine, StringID part1, StringID part2, GRF
}
/**
+ * Logs a bug in GRF and shows a warning message if this
+ * is for the first time this happened.
+ * @param u first vehicle of chain
+ */
+void VehicleLengthChanged(const Vehicle *u)
+{
+ /* show a warning once for each engine in whole game and once for each GRF after each game load */
+ const Engine *engine = u->GetEngine();
+ uint32 grfid = engine->grf_prop.grffile->grfid;
+ GRFConfig *grfconfig = GetGRFConfig(grfid);
+ if (GamelogGRFBugReverse(grfid, engine->grf_prop.local_id) || !HasBit(grfconfig->grf_bugs, GBUG_VEH_LENGTH)) {
+ ShowNewGrfVehicleError(u->engine_type, STR_NEWGRF_BROKEN, STR_NEWGRF_BROKEN_VEHICLE_LENGTH, GBUG_VEH_LENGTH, true);
+ }
+}
+
+/**
* Vehicle constructor.
* @param type Type of the new vehicle.
*/