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authorsmatz <smatz@openttd.org>2010-04-12 14:12:47 +0000
committersmatz <smatz@openttd.org>2010-04-12 14:12:47 +0000
commit0ef33548c20ae9cf73a6e9e850b17137b1453dd3 (patch)
tree90774f16ecabdadb1786b8e79cf2fa7c0ddedb8f /src/vehicle.cpp
parent24a60b77ece2fabd866d0a6f4e3ecda3f2d52ea2 (diff)
downloadopenttd-0ef33548c20ae9cf73a6e9e850b17137b1453dd3.tar.xz
(svn r19614) -Codechange: "it's" => "its" where appropriate
Diffstat (limited to 'src/vehicle.cpp')
-rw-r--r--src/vehicle.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/vehicle.cpp b/src/vehicle.cpp
index 822ad7399..bd016c683 100644
--- a/src/vehicle.cpp
+++ b/src/vehicle.cpp
@@ -1142,8 +1142,8 @@ void VehicleEnterDepot(Vehicle *v)
/**
- * Move a vehicle in the game state; that is moving it's position in
- * the position hashes and marking it's location in the viewport dirty
+ * Move a vehicle in the game state; that is moving its position in
+ * the position hashes and marking its location in the viewport dirty
* if requested.
* @param v vehicle to move
* @param update_viewport whether to dirty the viewport