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authorfrosch <frosch@openttd.org>2016-10-16 14:57:56 +0000
committerfrosch <frosch@openttd.org>2016-10-16 14:57:56 +0000
commitd2393b4f6c89b75a90452fe68ab8a1cfbd8c353f (patch)
treec7934b2d2a19fa55c53ac063b91cc519fb4b753a /src/vehicle.cpp
parentf5409c713b002012c6a2218de1720a91282eab67 (diff)
downloadopenttd-d2393b4f6c89b75a90452fe68ab8a1cfbd8c353f.tar.xz
(svn r27666) -Codechange: Pass vehicle sprites around using a struct VehicleSpriteSeq.
Diffstat (limited to 'src/vehicle.cpp')
-rw-r--r--src/vehicle.cpp8
1 files changed, 3 insertions, 5 deletions
diff --git a/src/vehicle.cpp b/src/vehicle.cpp
index da2cfeb80..c5261407b 100644
--- a/src/vehicle.cpp
+++ b/src/vehicle.cpp
@@ -1008,7 +1008,6 @@ void CallVehicleTicks()
*/
static void DoDrawVehicle(const Vehicle *v)
{
- SpriteID image = v->cur_image;
PaletteID pal = PAL_NONE;
if (v->vehstatus & VS_DEFPAL) pal = (v->vehstatus & VS_CRASHED) ? PALETTE_CRASH : GetVehiclePalette(v);
@@ -1023,7 +1022,7 @@ static void DoDrawVehicle(const Vehicle *v)
if (to != TO_INVALID && (IsTransparencySet(to) || IsInvisibilitySet(to))) return;
}
- AddSortableSpriteToDraw(image, pal, v->x_pos + v->x_offs, v->y_pos + v->y_offs,
+ AddSortableSpriteToDraw(v->sprite_seq.sprite, pal, v->x_pos + v->x_offs, v->y_pos + v->y_offs,
v->x_extent, v->y_extent, v->z_extent, v->z_pos, shadowed, v->x_bb_offs, v->y_bb_offs);
}
@@ -1487,10 +1486,9 @@ void Vehicle::UpdatePosition()
*/
void Vehicle::UpdateViewport(bool dirty)
{
- int img = this->cur_image;
- Point pt = RemapCoords(this->x_pos + this->x_offs, this->y_pos + this->y_offs, this->z_pos);
- const Sprite *spr = GetSprite(img, ST_NORMAL);
+ const Sprite *spr = GetSprite(this->sprite_seq.sprite, ST_NORMAL);
+ Point pt = RemapCoords(this->x_pos + this->x_offs, this->y_pos + this->y_offs, this->z_pos);
pt.x += spr->x_offs;
pt.y += spr->y_offs;