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author | rubidium <rubidium@openttd.org> | 2007-07-26 14:07:11 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2007-07-26 14:07:11 +0000 |
commit | 02ab86631e59bc247b9f01c21b69e6f6b99a0d3f (patch) | |
tree | f9ea4c50fe8ce5b57839ce0b5407aac9a6f2b452 /src/vehicle.cpp | |
parent | d031da78d8271b8d57a0e2cd33b6c7d6e4231421 (diff) | |
download | openttd-02ab86631e59bc247b9f01c21b69e6f6b99a0d3f.tar.xz |
(svn r10696) -Codechange: remove duplication of the "make sprite transparent" code.
Diffstat (limited to 'src/vehicle.cpp')
-rw-r--r-- | src/vehicle.cpp | 7 |
1 files changed, 2 insertions, 5 deletions
diff --git a/src/vehicle.cpp b/src/vehicle.cpp index ee210f3ac..2e3e6e3fb 100644 --- a/src/vehicle.cpp +++ b/src/vehicle.cpp @@ -852,17 +852,14 @@ static void DoDrawVehicle(const Vehicle *v) SpriteID image = v->cur_image; SpriteID pal; - if (v->vehstatus & VS_SHADOW) { - SETBIT(image, PALETTE_MODIFIER_TRANSPARENT); - pal = PALETTE_TO_TRANSPARENT; - } else if (v->vehstatus & VS_DEFPAL) { + if (v->vehstatus & VS_DEFPAL) { pal = (v->vehstatus & VS_CRASHED) ? PALETTE_CRASH : GetVehiclePalette(v); } else { pal = PAL_NONE; } AddSortableSpriteToDraw(image, pal, v->x_pos + v->x_offs, v->y_pos + v->y_offs, - v->sprite_width, v->sprite_height, v->z_height, v->z_pos); + v->sprite_width, v->sprite_height, v->z_height, v->z_pos, v->vehstatus & VS_SHADOW); } void ViewportAddVehicles(DrawPixelInfo *dpi) |