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author | KUDr <kudr@openttd.org> | 2007-01-13 18:55:54 +0000 |
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committer | KUDr <kudr@openttd.org> | 2007-01-13 18:55:54 +0000 |
commit | 9bfb3f08d95bf308eb5da9e59b9dc9fb214de6a1 (patch) | |
tree | ffa45998168a4f37d45b9d9d3e429ee18cc906c0 /src/vehicle.cpp | |
parent | 1f0206f62d478540f7b96a86999944b0cdac7492 (diff) | |
download | openttd-9bfb3f08d95bf308eb5da9e59b9dc9fb214de6a1.tar.xz |
(svn r8110) -Codechange: direct Vehicle::current_order.type changes (to OT_LOADING and OT_LEAVESTATION) replaced by v->BeginLoading() and v->LeaveStation() calls. This should allow easy hooking of those state transitions in order to maintain vehicle loading queue.
Diffstat (limited to 'src/vehicle.cpp')
-rw-r--r-- | src/vehicle.cpp | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/src/vehicle.cpp b/src/vehicle.cpp index 6e5b08160..c068488f3 100644 --- a/src/vehicle.cpp +++ b/src/vehicle.cpp @@ -3227,3 +3227,17 @@ static void Load_VEHS(void) extern const ChunkHandler _veh_chunk_handlers[] = { { 'VEHS', Save_VEHS, Load_VEHS, CH_SPARSE_ARRAY | CH_LAST}, }; + +void Vehicle::BeginLoading() +{ + assert(IsTileType(tile, MP_STATION) || type == VEH_Ship); + current_order.type = OT_LOADING; +} + +void Vehicle::LeaveStation() +{ + assert(IsTileType(tile, MP_STATION) || type == VEH_Ship); + assert(current_order.type == OT_LOADING); + current_order.type = OT_LEAVESTATION; + current_order.flags = 0; +} |