diff options
author | frosch <frosch@openttd.org> | 2021-02-20 19:01:04 +0100 |
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committer | GitHub <noreply@github.com> | 2021-02-20 19:01:04 +0100 |
commit | d9b4413bc90acd862ecdd9e03c1403f5c07db481 (patch) | |
tree | 966d75796f33ca6226e267d4eb8d69f026d94508 /src/vehicle.cpp | |
parent | cb95b1d2e7cac8ec0e9abbf773ee1c08300103c9 (diff) | |
download | openttd-d9b4413bc90acd862ecdd9e03c1403f5c07db481.tar.xz |
Codechange: rename sound ids to make more sense. (#8701)
Diffstat (limited to 'src/vehicle.cpp')
-rw-r--r-- | src/vehicle.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/vehicle.cpp b/src/vehicle.cpp index 3bec19080..3f10bc42a 100644 --- a/src/vehicle.cpp +++ b/src/vehicle.cpp @@ -1321,8 +1321,8 @@ bool Vehicle::HandleBreakdown() if (!PlayVehicleSound(this, VSE_BREAKDOWN)) { bool train_or_ship = this->type == VEH_TRAIN || this->type == VEH_SHIP; SndPlayVehicleFx((_settings_game.game_creation.landscape != LT_TOYLAND) ? - (train_or_ship ? SND_10_TRAIN_BREAKDOWN : SND_0F_VEHICLE_BREAKDOWN) : - (train_or_ship ? SND_3A_COMEDY_BREAKDOWN_2 : SND_35_COMEDY_BREAKDOWN), this); + (train_or_ship ? SND_10_BREAKDOWN_TRAIN_SHIP : SND_0F_BREAKDOWN_ROADVEHICLE) : + (train_or_ship ? SND_3A_BREAKDOWN_TRAIN_SHIP_TOYLAND : SND_35_BREAKDOWN_ROADVEHICLE_TOYLAND), this); } if (!(this->vehstatus & VS_HIDDEN) && !HasBit(EngInfo(this->engine_type)->misc_flags, EF_NO_BREAKDOWN_SMOKE)) { |