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author | rubidium <rubidium@openttd.org> | 2009-05-06 15:06:57 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2009-05-06 15:06:57 +0000 |
commit | 2664f2a2d95dbc2122ff1f9b96e8569ae401892f (patch) | |
tree | fb2112ce7a51edd259190186790bf00319a53510 /src/vehicle.cpp | |
parent | bb121a1510fbd3faea71b794b1f6bdaba1641665 (diff) | |
download | openttd-2664f2a2d95dbc2122ff1f9b96e8569ae401892f.tar.xz |
(svn r16242) -Codechange: rework pausing
-Fix [FS#2864]: autopause and manual pausing conflict with eachother
-Fix: new game + pause on new game + autopause make the game not unpause on the first join
Diffstat (limited to 'src/vehicle.cpp')
-rw-r--r-- | src/vehicle.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/vehicle.cpp b/src/vehicle.cpp index 0df21e8c5..1c8de34fb 100644 --- a/src/vehicle.cpp +++ b/src/vehicle.cpp @@ -121,7 +121,7 @@ void ShowNewGrfVehicleError(EngineID engine, StringID part1, StringID part2, GRF SetDParamStr(0, grfconfig->name); SetDParam(1, engine); ShowErrorMessage(part2, part1, 0, 0); - if (!_networking) _pause_game = (critical ? -1 : 1); + if (!_networking) DoCommandP(0, critical ? PM_PAUSED_ERROR : PM_PAUSED_NORMAL, 1, CMD_PAUSE); } /* debug output */ |