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authorfrosch <frosch@openttd.org>2009-09-13 19:15:59 +0000
committerfrosch <frosch@openttd.org>2009-09-13 19:15:59 +0000
commitebd916be3def20902cf19ffd16555074728eb9c3 (patch)
treec7748d7612a61b9558ffd10ffb176e34584f2376 /src/vehicle.cpp
parent5de9cc46b50b8e677395543c10b26b59c860212b (diff)
downloadopenttd-ebd916be3def20902cf19ffd16555074728eb9c3.tar.xz
(svn r17532) -Codechange: Rename several Invalidate functions to SetDirty for more consistency and distinguishability.
Diffstat (limited to 'src/vehicle.cpp')
-rw-r--r--src/vehicle.cpp42
1 files changed, 21 insertions, 21 deletions
diff --git a/src/vehicle.cpp b/src/vehicle.cpp
index 3b858e60d..6a7cdebfd 100644
--- a/src/vehicle.cpp
+++ b/src/vehicle.cpp
@@ -87,7 +87,7 @@ void VehicleServiceInDepot(Vehicle *v)
v->date_of_last_service = _date;
v->breakdowns_since_last_service = 0;
v->reliability = Engine::Get(v->engine_type)->reliability;
- InvalidateWindow(WC_VEHICLE_DETAILS, v->index); // ensure that last service date and reliability are updated
+ SetWindowDirty(WC_VEHICLE_DETAILS, v->index); // ensure that last service date and reliability are updated
}
bool Vehicle::NeedsServicing() const
@@ -517,7 +517,7 @@ void Vehicle::PreDestructor()
DeleteWindowById(WC_VEHICLE_REFIT, this->index);
DeleteWindowById(WC_VEHICLE_DETAILS, this->index);
DeleteWindowById(WC_VEHICLE_TIMETABLE, this->index);
- InvalidateWindow(WC_COMPANY, this->owner);
+ SetWindowDirty(WC_COMPANY, this->owner);
}
InvalidateWindowClassesData(GetWindowClassForVehicleType(this->type), 0);
@@ -824,7 +824,7 @@ Vehicle *CheckClickOnVehicle(const ViewPort *vp, int x, int y)
void DecreaseVehicleValue(Vehicle *v)
{
v->value -= v->value >> 8;
- InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
+ SetWindowDirty(WC_VEHICLE_DETAILS, v->index);
}
static const byte _breakdown_chance[64] = {
@@ -844,7 +844,7 @@ void CheckVehicleBreakdown(Vehicle *v)
/* decrease reliability */
v->reliability = rel = max((rel_old = v->reliability) - v->reliability_spd_dec, 0);
- if ((rel_old >> 8) != (rel >> 8)) InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
+ if ((rel_old >> 8) != (rel >> 8)) SetWindowDirty(WC_VEHICLE_DETAILS, v->index);
if (v->breakdown_ctr != 0 || (v->vehstatus & VS_STOPPED) ||
_settings_game.difficulty.vehicle_breakdowns < 1 ||
@@ -884,7 +884,7 @@ void AgeVehicle(Vehicle *v)
v->reliability_spd_dec <<= 1;
}
- InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
+ SetWindowDirty(WC_VEHICLE_DETAILS, v->index);
/* Don't warn about non-primary or not ours vehicles or vehicles that are crashed */
if (v->Previous() != NULL || v->owner != _local_company || (v->vehstatus & VS_CRASHED) != 0) return;
@@ -960,7 +960,7 @@ void VehicleEnterDepot(Vehicle *v)
switch (v->type) {
case VEH_TRAIN: {
Train *t = Train::From(v);
- InvalidateWindowClasses(WC_TRAINS_LIST);
+ SetWindowClassesDirty(WC_TRAINS_LIST);
/* Clear path reservation */
SetDepotReservation(t->tile, false);
if (_settings_client.gui.show_track_reservation) MarkTileDirtyByTile(t->tile);
@@ -973,17 +973,17 @@ void VehicleEnterDepot(Vehicle *v)
}
case VEH_ROAD:
- InvalidateWindowClasses(WC_ROADVEH_LIST);
+ SetWindowClassesDirty(WC_ROADVEH_LIST);
break;
case VEH_SHIP:
- InvalidateWindowClasses(WC_SHIPS_LIST);
+ SetWindowClassesDirty(WC_SHIPS_LIST);
Ship::From(v)->state = TRACK_BIT_DEPOT;
RecalcShipStuff(v);
break;
case VEH_AIRCRAFT:
- InvalidateWindowClasses(WC_AIRCRAFT_LIST);
+ SetWindowClassesDirty(WC_AIRCRAFT_LIST);
HandleAircraftEnterHangar(Aircraft::From(v));
break;
default: NOT_REACHED();
@@ -994,7 +994,7 @@ void VehicleEnterDepot(Vehicle *v)
* We only increase the number of vehicles when the first one enters, so we will not need to search for more vehicles in the depot */
InvalidateWindowData(WC_VEHICLE_DEPOT, v->tile);
}
- InvalidateWindow(WC_VEHICLE_DEPOT, v->tile);
+ SetWindowDirty(WC_VEHICLE_DEPOT, v->tile);
v->vehstatus |= VS_HIDDEN;
v->cur_speed = 0;
@@ -1004,7 +1004,7 @@ void VehicleEnterDepot(Vehicle *v)
TriggerVehicle(v, VEHICLE_TRIGGER_DEPOT);
if (v->current_order.IsType(OT_GOTO_DEPOT)) {
- InvalidateWindow(WC_VEHICLE_VIEW, v->index);
+ SetWindowDirty(WC_VEHICLE_VIEW, v->index);
const Order *real_order = v->GetOrder(v->cur_order_index);
Order t = v->current_order;
@@ -1435,10 +1435,10 @@ void Vehicle::BeginLoading()
PrepareUnload(this);
- InvalidateWindow(GetWindowClassForVehicleType(this->type), this->owner);
- InvalidateWindowWidget(WC_VEHICLE_VIEW, this->index, VVW_WIDGET_START_STOP_VEH);
- InvalidateWindow(WC_VEHICLE_DETAILS, this->index);
- InvalidateWindow(WC_STATION_VIEW, this->last_station_visited);
+ SetWindowDirty(GetWindowClassForVehicleType(this->type), this->owner);
+ SetWindowWidgetDirty(WC_VEHICLE_VIEW, this->index, VVW_WIDGET_START_STOP_VEH);
+ SetWindowDirty(WC_VEHICLE_DETAILS, this->index);
+ SetWindowDirty(WC_STATION_VIEW, this->last_station_visited);
Station::Get(this->last_station_visited)->MarkTilesDirty(true);
this->cur_speed = 0;
@@ -1517,7 +1517,7 @@ CommandCost Vehicle::SendToDepot(DoCommandFlag flags, DepotCommand command)
if (flags & DC_EXEC) {
this->current_order.SetDepotOrderType(ODTF_MANUAL);
this->current_order.SetDepotActionType(halt_in_depot ? ODATF_SERVICE_ONLY : ODATFB_HALT);
- InvalidateWindowWidget(WC_VEHICLE_VIEW, this->index, VVW_WIDGET_START_STOP_VEH);
+ SetWindowWidgetDirty(WC_VEHICLE_VIEW, this->index, VVW_WIDGET_START_STOP_VEH);
}
return CommandCost();
}
@@ -1529,7 +1529,7 @@ CommandCost Vehicle::SendToDepot(DoCommandFlag flags, DepotCommand command)
if (this->current_order.GetDepotOrderType() & ODTFB_PART_OF_ORDERS) this->IncrementOrderIndex();
this->current_order.MakeDummy();
- InvalidateWindowWidget(WC_VEHICLE_VIEW, this->index, VVW_WIDGET_START_STOP_VEH);
+ SetWindowWidgetDirty(WC_VEHICLE_VIEW, this->index, VVW_WIDGET_START_STOP_VEH);
}
return CommandCost();
}
@@ -1546,7 +1546,7 @@ CommandCost Vehicle::SendToDepot(DoCommandFlag flags, DepotCommand command)
this->dest_tile = location;
this->current_order.MakeGoToDepot(destination, ODTF_MANUAL);
if (!(command & DEPOT_SERVICE)) this->current_order.SetDepotActionType(ODATFB_HALT);
- InvalidateWindowWidget(WC_VEHICLE_VIEW, this->index, VVW_WIDGET_START_STOP_VEH);
+ SetWindowWidgetDirty(WC_VEHICLE_VIEW, this->index, VVW_WIDGET_START_STOP_VEH);
/* If there is no depot in front, reverse automatically (trains only) */
if (this->type == VEH_TRAIN && reverse) DoCommand(this->tile, this->index, 0, DC_EXEC, CMD_REVERSE_TRAIN_DIRECTION);
@@ -1645,8 +1645,8 @@ void StopAllVehicles()
/* Code ripped from CmdStartStopTrain. Can't call it, because of
* ownership problems, so we'll duplicate some code, for now */
v->vehstatus |= VS_STOPPED;
- InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
- InvalidateWindow(WC_VEHICLE_DEPOT, v->tile);
+ SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
+ SetWindowDirty(WC_VEHICLE_DEPOT, v->tile);
}
}
@@ -1672,7 +1672,7 @@ void VehiclesYearlyLoop()
v->profit_last_year = v->profit_this_year;
v->profit_this_year = 0;
- InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
+ SetWindowDirty(WC_VEHICLE_DETAILS, v->index);
}
}
}