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authorpeter1138 <peter1138@openttd.org>2009-02-08 12:58:14 +0000
committerpeter1138 <peter1138@openttd.org>2009-02-08 12:58:14 +0000
commit748d4d2fb9b6e1813ac48075f4b694ece52d4e27 (patch)
tree38bf4a841572cd478c630060fc85501e52d9826b /src/variables.h
parentdcb3a9ac5199c8520d5c3af3d48d9f529a8eecc0 (diff)
downloadopenttd-748d4d2fb9b6e1813ac48075f4b694ece52d4e27.tar.xz
(svn r15412) -Fix: Clearing custom engine names could cause desyncs due to be client-side only; GUI parts of save/load of custom engine names also removed as it was never implemented.
Diffstat (limited to 'src/variables.h')
-rw-r--r--src/variables.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/variables.h b/src/variables.h
index febccf1eb..ded717de8 100644
--- a/src/variables.h
+++ b/src/variables.h
@@ -63,7 +63,6 @@ extern const byte _tileh_to_sprite[32];
/* misc */
VARDEF char _screenshot_name[128];
-VARDEF byte _vehicle_design_names;
/* Forking stuff */
VARDEF bool _dedicated_forks;