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authorbelugas <belugas@openttd.org>2007-11-10 01:17:15 +0000
committerbelugas <belugas@openttd.org>2007-11-10 01:17:15 +0000
commitf26a591e6c4d561fdd2cb129e4c1a4750739f8d5 (patch)
tree07b6a8f97a15f768d33fc0b7a3405373f3745b3b /src/variables.h
parent466193c5742761d5e45ca5b4e34e3cab8e62affc (diff)
downloadopenttd-f26a591e6c4d561fdd2cb129e4c1a4750739f8d5.tar.xz
(svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered.
-Codechange: Wrap all transparency settings in accessors, hiding the implementation -Change: Clicking "transparent building" menu will toggle Houses And Trees only. The other options can be used in the transparency gui. Initial patch by Smatz (FS#1349), with some rework by BigBB and your humble servant.
Diffstat (limited to 'src/variables.h')
-rw-r--r--src/variables.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/variables.h b/src/variables.h
index 02e18885f..da7b46f8d 100644
--- a/src/variables.h
+++ b/src/variables.h
@@ -290,7 +290,6 @@ VARDEF bool _do_autosave;
VARDEF int _autosave_ctr;
VARDEF byte _display_opt;
-VARDEF byte _transparent_opt;
VARDEF int _caret_timer;
VARDEF uint32 _news_display_opt;
VARDEF bool _news_ticker_sound;