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author | belugas <belugas@openttd.org> | 2007-04-18 00:41:09 +0000 |
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committer | belugas <belugas@openttd.org> | 2007-04-18 00:41:09 +0000 |
commit | d6651c17415eaf29062177a2a40ef02afad0b083 (patch) | |
tree | 62ecd42d6d65f42f8ae433dfc400382743ca4065 /src/unmovable_cmd.cpp | |
parent | addcae43fa97ea2abc82606eedf14c543a06ace0 (diff) | |
download | openttd-d6651c17415eaf29062177a2a40ef02afad0b083.tar.xz |
(svn r9665) -Documentation: Doxygen corrections,errors, corrections of corrections...
Diffstat (limited to 'src/unmovable_cmd.cpp')
-rw-r--r-- | src/unmovable_cmd.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/unmovable_cmd.cpp b/src/unmovable_cmd.cpp index 4e496ec21..4fc3b7b96 100644 --- a/src/unmovable_cmd.cpp +++ b/src/unmovable_cmd.cpp @@ -27,8 +27,9 @@ /** Destroy a HQ. * During normal gameplay you can only implicitely destroy a HQ when you are * rebuilding it. Otherwise, only water can destroy it. - * @param tile tile coordinates where HQ is located to destroy + * @param pid Player requesting the destruction of his HQ * @param flags docommand flags of calling function + * @return cost of the operation */ static int32 DestroyCompanyHQ(PlayerID pid, uint32 flags) { |