diff options
author | rubidium <rubidium@openttd.org> | 2010-08-02 22:03:28 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2010-08-02 22:03:28 +0000 |
commit | f2d71c1196f0fcd19b54ba9c02b59369b1853508 (patch) | |
tree | 9202f1b32a1912f8294cf277dfe14316039133f6 /src/unmovable_cmd.cpp | |
parent | 55129f1fbb6451b27ac45224dcad2cb2ed911f92 (diff) | |
download | openttd-f2d71c1196f0fcd19b54ba9c02b59369b1853508.tar.xz |
(svn r20327) -Change: don't let building e.g. road remove light houses and transmitters in the scenario editor
Diffstat (limited to 'src/unmovable_cmd.cpp')
-rw-r--r-- | src/unmovable_cmd.cpp | 12 |
1 files changed, 9 insertions, 3 deletions
diff --git a/src/unmovable_cmd.cpp b/src/unmovable_cmd.cpp index c3983424e..403c00419 100644 --- a/src/unmovable_cmd.cpp +++ b/src/unmovable_cmd.cpp @@ -286,9 +286,15 @@ static CommandCost ClearTile_Unmovable(TileIndex tile, DoCommandFlag flags) return DoCommand(tile, 0, 0, flags, CMD_SELL_LAND_AREA); } - /* checks if you're allowed to remove unmovable things */ - if (_game_mode != GM_EDITOR && _current_company != OWNER_WATER && ((flags & DC_AUTO) || !_cheats.magic_bulldozer.value)) { - return_cmd_error((flags & DC_AUTO) ? STR_ERROR_OBJECT_IN_THE_WAY : INVALID_STRING_ID); + /* Water can remove everything! */ + if (_current_company != OWNER_WATER) { + if (flags & DC_AUTO) { + /* No automatic removal by overbuilding stuff. */ + return_cmd_error(STR_ERROR_OBJECT_IN_THE_WAY); + } else if (_game_mode != GM_EDITOR && !_cheats.magic_bulldozer.value) { + /* In the game editor or with cheats we can remove, otherwise we can't. */ + return CMD_ERROR; + } } if (IsStatue(tile)) { |