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author | yexo <yexo@openttd.org> | 2009-09-07 13:38:57 +0000 |
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committer | yexo <yexo@openttd.org> | 2009-09-07 13:38:57 +0000 |
commit | ec63a0fc142b7013f249e762696e9cb662c1d3f2 (patch) | |
tree | 68760360e01c871eb36453197654f0c36dc52170 /src/tunnelbridge_cmd.cpp | |
parent | 6e3591700fd1543a91c067624b15ee927cca996e (diff) | |
download | openttd-ec63a0fc142b7013f249e762696e9cb662c1d3f2.tar.xz |
(svn r17455) -Codechange: use sprite names instead of magic numbers in table/clear_land.h and change some names
Diffstat (limited to 'src/tunnelbridge_cmd.cpp')
-rw-r--r-- | src/tunnelbridge_cmd.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/tunnelbridge_cmd.cpp b/src/tunnelbridge_cmd.cpp index d0430b259..c705e5a70 100644 --- a/src/tunnelbridge_cmd.cpp +++ b/src/tunnelbridge_cmd.cpp @@ -974,7 +974,7 @@ static void DrawTile_TunnelBridge(TileInfo *ti) if (!ice) { DrawClearLandTile(ti, 3); } else { - DrawGroundSprite(SPR_FLAT_SNOWY_TILE + _tileh_to_sprite[ti->tileh], PAL_NONE); + DrawGroundSprite(SPR_FLAT_SNOW_DESERT_TILE + _tileh_to_sprite[ti->tileh], PAL_NONE); } /* draw ramp */ |