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authorpeter1138 <peter1138@openttd.org>2008-04-29 21:31:29 +0000
committerpeter1138 <peter1138@openttd.org>2008-04-29 21:31:29 +0000
commita00371c8db9d3b944d901ea0468eb58fe51418a7 (patch)
tree82b8c0d69acb1c38843e4fcf0b11f46a057ef270 /src/tunnelbridge_cmd.cpp
parent1d01390fa6d6ca83cd0cb148137d2a81749b380d (diff)
downloadopenttd-a00371c8db9d3b944d901ea0468eb58fe51418a7.tar.xz
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
Diffstat (limited to 'src/tunnelbridge_cmd.cpp')
-rw-r--r--src/tunnelbridge_cmd.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/tunnelbridge_cmd.cpp b/src/tunnelbridge_cmd.cpp
index d95aa9f1c..e6499e9bc 100644
--- a/src/tunnelbridge_cmd.cpp
+++ b/src/tunnelbridge_cmd.cpp
@@ -35,6 +35,7 @@
#include "tunnelbridge.h"
#include "player_base.h"
#include "engine_func.h"
+#include "engine_base.h"
#include "economy_func.h"
#include "rail.h"
#include "cheat_func.h"