summaryrefslogtreecommitdiff
path: root/src/tunnel_map.h
diff options
context:
space:
mode:
authorrubidium <rubidium@openttd.org>2007-01-02 19:19:48 +0000
committerrubidium <rubidium@openttd.org>2007-01-02 19:19:48 +0000
commit66bbf336c6af7353ef0aeed58002c46543b30635 (patch)
treead4a63860df2626b22f77e7dac712e958bea54cb /src/tunnel_map.h
parentccc0a3f4dbf58c005b22341ac8874252924690cd (diff)
downloadopenttd-66bbf336c6af7353ef0aeed58002c46543b30635.tar.xz
(svn r7759) -Merge: makefile rewrite. This merge features:
- A proper ./configure, so everything needs to be configured only once, not for every make. - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies. - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC. - Proper support for OSX universal binaries. - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files. - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files. Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
Diffstat (limited to 'src/tunnel_map.h')
-rw-r--r--src/tunnel_map.h75
1 files changed, 75 insertions, 0 deletions
diff --git a/src/tunnel_map.h b/src/tunnel_map.h
new file mode 100644
index 000000000..c9a3a36a3
--- /dev/null
+++ b/src/tunnel_map.h
@@ -0,0 +1,75 @@
+/* $Id$ */
+
+#ifndef TUNNEL_MAP_H
+#define TUNNEL_MAP_H
+
+#include "direction.h"
+#include "macros.h"
+#include "map.h"
+#include "rail.h"
+
+
+static inline bool IsTunnel(TileIndex t)
+{
+ assert(IsTileType(t, MP_TUNNELBRIDGE));
+ return !HASBIT(_m[t].m5, 7);
+}
+
+
+static inline bool IsTunnelTile(TileIndex t)
+{
+ return IsTileType(t, MP_TUNNELBRIDGE) && IsTunnel(t);
+}
+
+
+static inline DiagDirection GetTunnelDirection(TileIndex t)
+{
+ assert(IsTunnelTile(t));
+ return (DiagDirection)GB(_m[t].m5, 0, 2);
+}
+
+
+static inline TransportType GetTunnelTransportType(TileIndex t)
+{
+ assert(IsTunnelTile(t));
+ return (TransportType)GB(_m[t].m5, 2, 2);
+}
+
+static inline bool HasTunnelSnowOrDesert(TileIndex t)
+{
+ assert(IsTunnelTile(t));
+ return HASBIT(_m[t].m4, 7);
+}
+
+static inline void SetTunnelSnowOrDesert(TileIndex t, bool snow_or_desert)
+{
+ assert(IsTunnelTile(t));
+ SB(_m[t].m4, 7, 1, snow_or_desert);
+}
+
+
+TileIndex GetOtherTunnelEnd(TileIndex);
+bool IsTunnelInWay(TileIndex, uint z);
+
+
+static inline void MakeRoadTunnel(TileIndex t, Owner o, DiagDirection d)
+{
+ SetTileType(t, MP_TUNNELBRIDGE);
+ SetTileOwner(t, o);
+ _m[t].m2 = 0;
+ _m[t].m3 = 0;
+ _m[t].m4 = 0;
+ _m[t].m5 = TRANSPORT_ROAD << 2 | d;
+}
+
+static inline void MakeRailTunnel(TileIndex t, Owner o, DiagDirection d, RailType r)
+{
+ SetTileType(t, MP_TUNNELBRIDGE);
+ SetTileOwner(t, o);
+ _m[t].m2 = 0;
+ _m[t].m3 = r;
+ _m[t].m4 = 0;
+ _m[t].m5 = TRANSPORT_RAIL << 2 | d;
+}
+
+#endif /* TUNNEL_MAP_H */