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authorrubidium <rubidium@openttd.org>2007-01-02 19:19:48 +0000
committerrubidium <rubidium@openttd.org>2007-01-02 19:19:48 +0000
commit66bbf336c6af7353ef0aeed58002c46543b30635 (patch)
treead4a63860df2626b22f77e7dac712e958bea54cb /src/tree_map.h
parentccc0a3f4dbf58c005b22341ac8874252924690cd (diff)
downloadopenttd-66bbf336c6af7353ef0aeed58002c46543b30635.tar.xz
(svn r7759) -Merge: makefile rewrite. This merge features:
- A proper ./configure, so everything needs to be configured only once, not for every make. - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies. - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC. - Proper support for OSX universal binaries. - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files. - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files. Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
Diffstat (limited to 'src/tree_map.h')
-rw-r--r--src/tree_map.h131
1 files changed, 131 insertions, 0 deletions
diff --git a/src/tree_map.h b/src/tree_map.h
new file mode 100644
index 000000000..326504659
--- /dev/null
+++ b/src/tree_map.h
@@ -0,0 +1,131 @@
+/* $Id$ */
+
+#ifndef TREE_MAP_H
+#define TREE_MAP_H
+
+#include "macros.h"
+
+typedef enum TreeType {
+ TREE_INVALID = -1,
+ TREE_TEMPERATE = 0,
+ TREE_SUB_ARCTIC = 12,
+ TREE_RAINFOREST = 20,
+ TREE_CACTUS = 27,
+ TREE_SUB_TROPICAL = 28,
+ TREE_TOYLAND = 32
+} TreeType;
+
+enum {
+ TREE_COUNT_TEMPERATE = TREE_SUB_ARCTIC - TREE_TEMPERATE,
+ TREE_COUNT_SUB_ARCTIC = TREE_RAINFOREST - TREE_SUB_ARCTIC,
+ TREE_COUNT_RAINFOREST = TREE_CACTUS - TREE_RAINFOREST,
+ TREE_COUNT_SUB_TROPICAL = TREE_SUB_TROPICAL - TREE_CACTUS,
+ TREE_COUNT_TOYLAND = 9
+};
+
+/* ground type, m2 bits 4...5
+ * valid densities (bits 6...7) in comments after the enum */
+typedef enum TreeGround {
+ TREE_GROUND_GRASS = 0, // 0
+ TREE_GROUND_ROUGH = 1, // 0
+ TREE_GROUND_SNOW_DESERT = 2 // 0-3 for snow, 3 for desert
+} TreeGround;
+
+
+static inline TreeType GetTreeType(TileIndex t)
+{
+ assert(IsTileType(t, MP_TREES));
+ return _m[t].m3;
+}
+
+
+static inline TreeGround GetTreeGround(TileIndex t)
+{
+ assert(IsTileType(t, MP_TREES));
+ return GB(_m[t].m2, 4, 2);
+}
+
+
+static inline uint GetTreeDensity(TileIndex t)
+{
+ assert(IsTileType(t, MP_TREES));
+ return GB(_m[t].m2, 6, 2);
+}
+
+
+static inline void SetTreeGroundDensity(TileIndex t, TreeGround g, uint d)
+{
+ assert(IsTileType(t, MP_TREES)); // XXX incomplete
+ SB(_m[t].m2, 4, 2, g);
+ SB(_m[t].m2, 6, 2, d);
+}
+
+
+static inline uint GetTreeCount(TileIndex t)
+{
+ assert(IsTileType(t, MP_TREES));
+ return GB(_m[t].m5, 6, 2);
+}
+
+static inline void AddTreeCount(TileIndex t, int c)
+{
+ assert(IsTileType(t, MP_TREES)); // XXX incomplete
+ _m[t].m5 += c << 6;
+}
+
+static inline void SetTreeCount(TileIndex t, uint c)
+{
+ assert(IsTileType(t, MP_TREES)); // XXX incomplete
+ SB(_m[t].m5, 6, 2, c);
+}
+
+
+static inline uint GetTreeGrowth(TileIndex t)
+{
+ assert(IsTileType(t, MP_TREES));
+ return GB(_m[t].m5, 0, 3);
+}
+
+static inline void AddTreeGrowth(TileIndex t, int a)
+{
+ assert(IsTileType(t, MP_TREES)); // XXX incomplete
+ _m[t].m5 += a;
+}
+
+static inline void SetTreeGrowth(TileIndex t, uint g)
+{
+ assert(IsTileType(t, MP_TREES)); // XXX incomplete
+ SB(_m[t].m5, 0, 3, g);
+}
+
+
+static inline uint GetTreeCounter(TileIndex t)
+{
+ assert(IsTileType(t, MP_TREES));
+ return GB(_m[t].m2, 0, 4);
+}
+
+static inline void AddTreeCounter(TileIndex t, int a)
+{
+ assert(IsTileType(t, MP_TREES)); // XXX incomplete
+ _m[t].m2 += a;
+}
+
+static inline void SetTreeCounter(TileIndex t, uint c)
+{
+ assert(IsTileType(t, MP_TREES)); // XXX incomplete
+ SB(_m[t].m2, 0, 4, c);
+}
+
+
+static inline void MakeTree(TileIndex t, TreeType type, uint count, uint growth, TreeGround ground, uint density)
+{
+ SetTileType(t, MP_TREES);
+ SetTileOwner(t, OWNER_NONE);
+ _m[t].m2 = density << 6 | ground << 4 | 0;
+ _m[t].m3 = type;
+ _m[t].m4 = 0 << 5 | 0 << 2;
+ _m[t].m5 = count << 6 | growth;
+}
+
+#endif /* TREE_MAP_H */