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authorrubidium <rubidium@openttd.org>2009-02-04 16:45:07 +0000
committerrubidium <rubidium@openttd.org>2009-02-04 16:45:07 +0000
commit7da743a0dc8d9e5098da2464d405a0ed93803c17 (patch)
tree4a5fe41066de010bd441a15fc54033301d5a6f07 /src/tree_gui.cpp
parent09fca459a7acd7c1b1e14712678a977d30a13297 (diff)
downloadopenttd-7da743a0dc8d9e5098da2464d405a0ed93803c17.tar.xz
(svn r15336) -Fix: do not use _current_company in the GUI as there are no guarantees that _current_company is the same as _local_company.
Diffstat (limited to 'src/tree_gui.cpp')
-rw-r--r--src/tree_gui.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/tree_gui.cpp b/src/tree_gui.cpp
index 990f784da..045de6c36 100644
--- a/src/tree_gui.cpp
+++ b/src/tree_gui.cpp
@@ -180,6 +180,6 @@ static const WindowDesc _build_trees_desc = {
void ShowBuildTreesToolbar()
{
- if (_game_mode != GM_EDITOR && !IsValidCompanyID(_current_company)) return;
+ if (_game_mode != GM_EDITOR && !IsValidCompanyID(_local_company)) return;
AllocateWindowDescFront<BuildTreesWindow>(&_build_trees_desc, 0);
}