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author | rubidium <rubidium@openttd.org> | 2008-07-17 20:13:01 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2008-07-17 20:13:01 +0000 |
commit | 6898a76c5f80ef1aa65106f98d5e36002bc0ddda (patch) | |
tree | ca5029fca4c5aee49145e4bd3e3f0f81df8ccabc /src/tree_gui.cpp | |
parent | 83824f4c86b01c93465c0ab71dc84e03f9883e5f (diff) | |
download | openttd-6898a76c5f80ef1aa65106f98d5e36002bc0ddda.tar.xz |
(svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool.
Diffstat (limited to 'src/tree_gui.cpp')
-rw-r--r-- | src/tree_gui.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/tree_gui.cpp b/src/tree_gui.cpp index 2422c2736..aec386fb0 100644 --- a/src/tree_gui.cpp +++ b/src/tree_gui.cpp @@ -179,6 +179,6 @@ static const WindowDesc _build_trees_desc = { void ShowBuildTreesToolbar() { - if (_game_mode != GM_EDITOR && !IsValidPlayer(_current_player)) return; + if (_game_mode != GM_EDITOR && !IsValidPlayerID(_current_player)) return; AllocateWindowDescFront<BuildTreesWindow>(&_build_trees_desc, 0); } |