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author | Patric Stout <truebrain@openttd.org> | 2021-03-09 17:04:26 +0100 |
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committer | Patric Stout <github@truebrain.nl> | 2021-03-10 13:41:18 +0100 |
commit | afadae6d5068d39e1e4bb12b9d7f7a1632a0638f (patch) | |
tree | df61ce7450061e4193142e9dc3515a6994150a30 /src/tree_gui.cpp | |
parent | 5426cb3baf924f541bccf57aa97c6d4473546f09 (diff) | |
download | openttd-afadae6d5068d39e1e4bb12b9d7f7a1632a0638f.tar.xz |
Fix: abort world generation on exiting the game as soon as possible
This prevents the window from "freezing" when you close it during
world generation, as it first would continue the action.
Diffstat (limited to 'src/tree_gui.cpp')
0 files changed, 0 insertions, 0 deletions