diff options
author | belugas <belugas@openttd.org> | 2007-11-10 01:17:15 +0000 |
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committer | belugas <belugas@openttd.org> | 2007-11-10 01:17:15 +0000 |
commit | f55fdfb7c42b2e2e39b165fd17f7671e14516303 (patch) | |
tree | 07b6a8f97a15f768d33fc0b7a3405373f3745b3b /src/tree_cmd.cpp | |
parent | 3a84801f5563ca73c47c56f9682582abe990abb7 (diff) | |
download | openttd-f55fdfb7c42b2e2e39b165fd17f7671e14516303.tar.xz |
(svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered.
-Codechange: Wrap all transparency settings in accessors, hiding the implementation
-Change: Clicking "transparent building" menu will toggle Houses And Trees only. The other options can be used in the transparency gui.
Initial patch by Smatz (FS#1349), with some rework by BigBB and your humble servant.
Diffstat (limited to 'src/tree_cmd.cpp')
-rw-r--r-- | src/tree_cmd.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/tree_cmd.cpp b/src/tree_cmd.cpp index a901143a3..3e53fbee7 100644 --- a/src/tree_cmd.cpp +++ b/src/tree_cmd.cpp @@ -20,6 +20,7 @@ #include "sound.h" #include "variables.h" #include "genworld.h" +#include "transparency.h" /** * List of tree placer algorithm. @@ -427,7 +428,7 @@ static void DrawTile_Trees(TileInfo *ti) StartSpriteCombine(); - if (!HASBIT(_transparent_opt, TO_TREES) || !_patches.invisible_trees) { + if (!IsTransparencySet(TO_TREES) || !_patches.invisible_trees) { TreeListEnt te[4]; uint i; @@ -460,7 +461,7 @@ static void DrawTile_Trees(TileInfo *ti) if (tep == NULL) break; - AddSortableSpriteToDraw(tep->image, tep->pal, ti->x + tep->x, ti->y + tep->y, 16 - tep->x, 16 - tep->y, 0x30, z, HASBIT(_transparent_opt, TO_TREES), -tep->x, -tep->y); + AddSortableSpriteToDraw(tep->image, tep->pal, ti->x + tep->x, ti->y + tep->y, 16 - tep->x, 16 - tep->y, 0x30, z, IsTransparencySet(TO_TREES), -tep->x, -tep->y); tep->image = 0; } } |