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authorsmatz <smatz@openttd.org>2009-06-06 16:54:22 +0000
committersmatz <smatz@openttd.org>2009-06-06 16:54:22 +0000
commit0c10006907b7d149f91d277a0c28a79b40eaa4c0 (patch)
treedc8cb6a7a9315a10688af00187db94be8911acef /src/train_cmd.cpp
parentc90819ff6d8d49ac25aa9194bdf04e8dfd7149ea (diff)
downloadopenttd-0c10006907b7d149f91d277a0c28a79b40eaa4c0.tar.xz
(svn r16527) -Codechange: use static member functions instead of simple casts when converting Vehicle to specialised vehicle types. Includes safety check
Diffstat (limited to 'src/train_cmd.cpp')
-rw-r--r--src/train_cmd.cpp20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/train_cmd.cpp b/src/train_cmd.cpp
index 7a377098c..505e2b3cf 100644
--- a/src/train_cmd.cpp
+++ b/src/train_cmd.cpp
@@ -1725,7 +1725,7 @@ static Vehicle *TrainApproachingCrossingEnum(Vehicle *v, void *data)
TileIndex tile = *(TileIndex*)data;
- if (TrainApproachingCrossingTile((Train *)v) != tile) return NULL;
+ if (TrainApproachingCrossingTile(Train::From(v)) != tile) return NULL;
return v;
}
@@ -1800,7 +1800,7 @@ static void AdvanceWagonsBeforeSwap(Train *v)
{
Train *base = v;
Train *first = base; // first vehicle to move
- Train *last = (Train *)GetLastVehicleInChain(v); // last vehicle to move
+ Train *last = Train::From(GetLastVehicleInChain(v)); // last vehicle to move
uint length = CountVehiclesInChain(v);
while (length > 2) {
@@ -1849,7 +1849,7 @@ static void AdvanceWagonsAfterSwap(Train *v)
Train *base = v;
Train *first = base; // first vehicle to move
- Train *last = (Train *)GetLastVehicleInChain(v); // last vehicle to move
+ Train *last = Train::From(GetLastVehicleInChain(v)); // last vehicle to move
uint length = CountVehiclesInChain(v);
/* we have to make sure all wagons that leave a depot because of train reversing are moved coorectly
@@ -3559,7 +3559,7 @@ static Vehicle *FindTrainCollideEnum(Vehicle *v, void *data)
Vehicle *coll = v->First();
/* can't collide with own wagons && can't crash in depot && the same height level */
- if (coll != tcc->v && ((Train *)v)->track != TRACK_BIT_DEPOT && abs(v->z_pos - tcc->v->z_pos) < 6) {
+ if (coll != tcc->v && Train::From(v)->track != TRACK_BIT_DEPOT && abs(v->z_pos - tcc->v->z_pos) < 6) {
int x_diff = v->x_pos - tcc->v->x_pos;
int y_diff = v->y_pos - tcc->v->y_pos;
@@ -3567,8 +3567,8 @@ static Vehicle *FindTrainCollideEnum(Vehicle *v, void *data)
if (x_diff * x_diff + y_diff * y_diff > 25) return NULL;
/* crash both trains */
- tcc->num += TrainCrashed((Train *)tcc->v);
- tcc->num += TrainCrashed((Train *)coll);
+ tcc->num += TrainCrashed(Train::From(tcc->v));
+ tcc->num += TrainCrashed(Train::From(coll));
/* Try to reserve all tiles directly under the crashed trains.
* As there might be more than two trains involved, we have to do that for all vehicles */
@@ -3632,8 +3632,8 @@ static Vehicle *CheckVehicleAtSignal(Vehicle *v, void *data)
DiagDirection exitdir = *(DiagDirection *)data;
/* front engine of a train, not inside wormhole or depot, not crashed */
- if (v->type == VEH_TRAIN && IsFrontEngine(v) && (((Train *)v)->track & TRACK_BIT_MASK) != 0 && !(v->vehstatus & VS_CRASHED)) {
- if (v->cur_speed <= 5 && TrainExitDir(v->direction, ((Train *)v)->track) == exitdir) return v;
+ if (v->type == VEH_TRAIN && IsFrontEngine(v) && (Train::From(v)->track & TRACK_BIT_MASK) && !(v->vehstatus & VS_CRASHED)) {
+ if (v->cur_speed <= 5 && TrainExitDir(v->direction, Train::From(v)->track) == exitdir) return v;
}
return NULL;
@@ -3942,11 +3942,11 @@ static Vehicle *CollectTrackbitsFromCrashedVehiclesEnum(Vehicle *v, void *data)
TrackBits *trackbits = (TrackBits *)data;
if (v->type == VEH_TRAIN && (v->vehstatus & VS_CRASHED) != 0) {
- if ((((Train *)v)->track & TRACK_BIT_WORMHOLE) == TRACK_BIT_WORMHOLE) {
+ if ((Train::From(v)->track & TRACK_BIT_WORMHOLE) == TRACK_BIT_WORMHOLE) {
/* Vehicle is inside a wormhole, v->track contains no useful value then. */
*trackbits |= DiagDirToDiagTrackBits(GetTunnelBridgeDirection(v->tile));
} else {
- *trackbits |= ((Train *)v)->track;
+ *trackbits |= Train::From(v)->track;
}
}