diff options
author | frosch <frosch@openttd.org> | 2011-11-01 00:21:08 +0000 |
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committer | frosch <frosch@openttd.org> | 2011-11-01 00:21:08 +0000 |
commit | 72cd855978bf45fd444eae72551a12e13a35b0c8 (patch) | |
tree | b7f4b3cc07022ba32160f5e67f4cb5a527266d12 /src/train_cmd.cpp | |
parent | c366e0d45f87f9ba625ed73cbf5bff61d8483c5c (diff) | |
download | openttd-72cd855978bf45fd444eae72551a12e13a35b0c8.tar.xz |
(svn r23074) -Codechange: Add Vehicle::GetEngine() to simplify code.
Diffstat (limited to 'src/train_cmd.cpp')
-rw-r--r-- | src/train_cmd.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/train_cmd.cpp b/src/train_cmd.cpp index a1e1e9d2e..c644b620e 100644 --- a/src/train_cmd.cpp +++ b/src/train_cmd.cpp @@ -92,7 +92,7 @@ byte FreightWagonMult(CargoID cargo) static void RailVehicleLengthChanged(const Train *u) { /* show a warning once for each engine in whole game and once for each GRF after each game load */ - const Engine *engine = Engine::Get(u->engine_type); + const Engine *engine = u->GetEngine(); uint32 grfid = engine->grf_prop.grffile->grfid; GRFConfig *grfconfig = GetGRFConfig(grfid); if (GamelogGRFBugReverse(grfid, engine->grf_prop.local_id) || !HasBit(grfconfig->grf_bugs, GBUG_VEH_LENGTH)) { @@ -189,7 +189,7 @@ void Train::ConsistChanged(bool same_length) } for (Train *u = this; u != NULL; u = u->Next()) { - const Engine *e_u = Engine::Get(u->engine_type); + const Engine *e_u = u->GetEngine(); const RailVehicleInfo *rvi_u = &e_u->u.rail; if (!HasBit(e_u->info.misc_flags, EF_RAIL_TILTS)) train_can_tilt = false; @@ -455,7 +455,7 @@ int Train::GetDisplayImageWidth(Point *offset) const int reference_width = TRAININFO_DEFAULT_VEHICLE_WIDTH; int vehicle_pitch = 0; - const Engine *e = Engine::Get(this->engine_type); + const Engine *e = this->GetEngine(); if (e->grf_prop.grffile != NULL && is_custom_sprite(e->u.rail.image_index)) { reference_width = e->grf_prop.grffile->traininfo_vehicle_width; vehicle_pitch = e->grf_prop.grffile->traininfo_vehicle_pitch; @@ -484,7 +484,7 @@ SpriteID Train::GetImage(Direction direction) const sprite = GetCustomVehicleSprite(this, (Direction)(direction + 4 * IS_CUSTOM_SECONDHEAD_SPRITE(spritenum))); if (sprite != 0) return sprite; - spritenum = Engine::Get(this->engine_type)->original_image_index; + spritenum = this->GetEngine()->original_image_index; } sprite = GetDefaultTrainSprite(spritenum, direction); @@ -3687,7 +3687,7 @@ Money Train::GetRunningCost() const const Train *v = this; do { - const Engine *e = Engine::Get(v->engine_type); + const Engine *e = v->GetEngine(); if (e->u.rail.running_cost_class == INVALID_PRICE) continue; uint cost_factor = GetVehicleProperty(v, PROP_TRAIN_RUNNING_COST_FACTOR, e->u.rail.running_cost); |