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author | rubidium <rubidium@openttd.org> | 2009-07-21 17:14:05 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2009-07-21 17:14:05 +0000 |
commit | f7b3067fb3b0e3620e8198119e0e9644cedd6cdd (patch) | |
tree | b6fce93c9fff141cd8362b9cc28561f38db7930e /src/train_cmd.cpp | |
parent | 0658d6cb3d649c2e4ef9a8ebb1ae1440ae18e87d (diff) | |
download | openttd-f7b3067fb3b0e3620e8198119e0e9644cedd6cdd.tar.xz |
(svn r16901) -Fix [FS#3046] (rpbs): when marking trains stuck don't reset the unload counter/stuck when the vehicle is unloading. It'll be automatically reset once the vehicle wants to leave the station
Diffstat (limited to 'src/train_cmd.cpp')
-rw-r--r-- | src/train_cmd.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/train_cmd.cpp b/src/train_cmd.cpp index a85b16f95..172ca934f 100644 --- a/src/train_cmd.cpp +++ b/src/train_cmd.cpp @@ -1644,6 +1644,10 @@ static void MarkTrainAsStuck(Train *v) if (!HasBit(v->flags, VRF_TRAIN_STUCK)) { /* It is the first time the problem occured, set the "train stuck" flag. */ SetBit(v->flags, VRF_TRAIN_STUCK); + + /* When loading the vehicle is already stopped. No need to change that. */ + if (v->current_order.IsType(OT_LOADING)) return; + v->load_unload_time_rem = 0; /* Stop train */ |