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author | rubidium <rubidium@openttd.org> | 2010-01-09 14:43:08 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2010-01-09 14:43:08 +0000 |
commit | e4af35d316158767ddd19d87ac1c92086be7a71c (patch) | |
tree | 209595e66247eac0defe0806ff0f08706fc7adee /src/train.h | |
parent | f65f276d10e528ffe2581656cfa8066a20002995 (diff) | |
download | openttd-e4af35d316158767ddd19d87ac1c92086be7a71c.tar.xz |
(svn r18764) -Fix [FS#3422]: split the (un)load ticks counter and signal wait counter; sometimes they might get into eachother's way
Diffstat (limited to 'src/train.h')
-rw-r--r-- | src/train.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/train.h b/src/train.h index be0239d8e..ba8a4dcb1 100644 --- a/src/train.h +++ b/src/train.h @@ -114,6 +114,9 @@ struct Train : public SpecializedVehicle<Train, VEH_TRAIN> { RailTypeByte railtype; RailTypes compatible_railtypes; + /** Ticks waiting in front of a signal, ticks being stuck or a counter for forced proceeding through signals. */ + uint16 wait_counter; + /** We don't want GCC to zero our struct! It already is zeroed and has an index! */ Train() : SpecializedVehicle<Train, VEH_TRAIN>() {} /** We want to 'destruct' the right class. */ |