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authorrubidium <rubidium@openttd.org>2010-11-18 14:09:39 +0000
committerrubidium <rubidium@openttd.org>2010-11-18 14:09:39 +0000
commitb9407f7ca07f26a4543d75dd381877467721e796 (patch)
treef76695757e9d7259ea03a6bf795303be343e8ad2 /src/train.h
parent797435f05d10a9e4410a3a342080d4f8e3c756c8 (diff)
downloadopenttd-b9407f7ca07f26a4543d75dd381877467721e796.tar.xz
(svn r21235) -Codechange: Move Train::UpdateVisualEffect to the Vehicle class (Hirundo)
Diffstat (limited to 'src/train.h')
-rw-r--r--src/train.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/train.h b/src/train.h
index 590af67e3..57d040b18 100644
--- a/src/train.h
+++ b/src/train.h
@@ -365,8 +365,6 @@ struct Train : public GroundVehicle<Train, VEH_TRAIN> {
protected: // These functions should not be called outside acceleration code.
- void UpdateVisualEffect(bool allow_power_change);
-
/**
* Allows to know the power value that this vehicle will use.
* @return Power value from the engine in HP, or zero if the vehicle is not powered.