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authorsmatz <smatz@openttd.org>2009-07-01 23:57:20 +0000
committersmatz <smatz@openttd.org>2009-07-01 23:57:20 +0000
commitd86e17d65adebad6f0213451b99645be3494ea45 (patch)
tree9e09a7d8cff8a641c8ee90ad463362fe534e6e44 /src/train.h
parentecfaa0564d9588b9f6826b1033d93b827751f410 (diff)
downloadopenttd-d86e17d65adebad6f0213451b99645be3494ea45.tar.xz
(svn r16719) -Codechange: make IsArticulatedPart(), IsTrainEngine(), IsTrainWagon(), IsMultiheaded(), EngineHasArticPart() and IsRearDualheaded() members of Train
Diffstat (limited to 'src/train.h')
-rw-r--r--src/train.h127
1 files changed, 45 insertions, 82 deletions
diff --git a/src/train.h b/src/train.h
index 02f73ffe6..ef4b06167 100644
--- a/src/train.h
+++ b/src/train.h
@@ -69,16 +69,6 @@ static inline void ClearFrontEngine(Vehicle *v)
ClrBit(v->subtype, TS_FRONT);
}
-/** Check if a vehicle is an articulated part of an engine
- * @param v vehicle to check
- * @return Returns true if vehicle is an articulated part
- */
-static inline bool IsArticulatedPart(const Vehicle *v)
-{
- assert(v->type == VEH_TRAIN);
- return HasBit(v->subtype, TS_ARTICULATED_PART);
-}
-
/** Set a vehicle to be an articulated part
* @param v vehicle to change
*/
@@ -97,16 +87,6 @@ static inline void ClearArticulatedPart(Vehicle *v)
ClrBit(v->subtype, TS_ARTICULATED_PART);
}
-/** Check if a vehicle is a wagon
- * @param v vehicle to check
- * @return Returns true if vehicle is a wagon
- */
-static inline bool IsTrainWagon(const Vehicle *v)
-{
- assert(v->type == VEH_TRAIN);
- return HasBit(v->subtype, TS_WAGON);
-}
-
/** Set a vehicle to be a wagon
* @param v vehicle to change
*/
@@ -125,16 +105,6 @@ static inline void ClearTrainWagon(Vehicle *v)
ClrBit(v->subtype, TS_WAGON);
}
-/** Check if a vehicle is an engine (can be first in a train)
- * @param v vehicle to check
- * @return Returns true if vehicle is an engine
- */
-static inline bool IsTrainEngine(const Vehicle *v)
-{
- assert(v->type == VEH_TRAIN);
- return HasBit(v->subtype, TS_ENGINE);
-}
-
/** Set engine status
* @param v vehicle to change
*/
@@ -153,16 +123,6 @@ static inline void ClearTrainEngine(Vehicle *v)
ClrBit(v->subtype, TS_ENGINE);
}
-/** Check if a vehicle is a free wagon (got no engine in front of it)
- * @param v vehicle to check
- * @return Returns true if vehicle is a free wagon
- */
-static inline bool IsFreeWagon(const Vehicle *v)
-{
- assert(v->type == VEH_TRAIN);
- return HasBit(v->subtype, TS_FREE_WAGON);
-}
-
/** Set if a vehicle is a free wagon
* @param v vehicle to change
*/
@@ -181,15 +141,6 @@ static inline void ClearFreeWagon(Vehicle *v)
ClrBit(v->subtype, TS_FREE_WAGON);
}
-/** Check if a vehicle is a multiheaded engine
- * @param v vehicle to check
- * @return Returns true if vehicle is a multiheaded engine
- */
-static inline bool IsMultiheaded(const Vehicle *v)
-{
- assert(v->type == VEH_TRAIN);
- return HasBit(v->subtype, TS_MULTIHEADED);
-}
/** Set if a vehicle is a multiheaded engine
* @param v vehicle to change
@@ -209,26 +160,6 @@ static inline void ClearMultiheaded(Vehicle *v)
ClrBit(v->subtype, TS_MULTIHEADED);
}
-/** Check if an engine has an articulated part.
- * @param v Vehicle.
- * @return True if the engine has an articulated part.
- */
-static inline bool EngineHasArticPart(const Vehicle *v)
-{
- assert(v->type == VEH_TRAIN);
- return (v->Next() != NULL && IsArticulatedPart(v->Next()));
-}
-
-/** Tell if we are dealing with the rear end of a multiheaded engine.
- * @param v Vehicle.
- * @return True if the engine is the rear part of a dualheaded engine.
- */
-static inline bool IsRearDualheaded(const Vehicle *v)
-{
- assert(v->type == VEH_TRAIN);
- return (IsMultiheaded(v) && !IsTrainEngine(v));
-}
-
void CcBuildLoco(bool success, TileIndex tile, uint32 p1, uint32 p2);
void CcBuildWagon(bool success, TileIndex tile, uint32 p1, uint32 p2);
@@ -337,18 +268,56 @@ struct Train : public SpecializedVehicle<Train, VEH_TRAIN> {
* @return Returns true if train is a free wagon
*/
FORCEINLINE bool IsFreeWagon() const { return HasBit(this->subtype, TS_FREE_WAGON); }
+
+ /**
+ * Check if a vehicle is an engine (can be first in a train)
+ * @return Returns true if vehicle is an engine
+ */
+ FORCEINLINE bool IsEngine() const { return HasBit(this->subtype, TS_ENGINE); }
+
+ /**
+ * Check if a train is a wagon
+ * @param v vehicle to check
+ * @return Returns true if vehicle is a wagon
+ */
+ FORCEINLINE bool IsWagon() const { return HasBit(this->subtype, TS_WAGON); }
+
+ /**
+ * Check if train is a multiheaded engine
+ * @return Returns true if vehicle is a multiheaded engine
+ */
+ FORCEINLINE bool IsMultiheaded() const { return HasBit(this->subtype, TS_MULTIHEADED); }
+
+ /**
+ * Tell if we are dealing with the rear end of a multiheaded engine.
+ * @return True if the engine is the rear part of a dualheaded engine.
+ */
+ FORCEINLINE bool IsRearDualheaded() const { return this->IsMultiheaded() && !this->IsEngine(); }
+
+ /**
+ * Check if train is an articulated part of an engine
+ * @return Returns true if train is an articulated part
+ */
+ FORCEINLINE bool IsArticulatedPart() const { return HasBit(this->subtype, TS_ARTICULATED_PART); }
+
+ /**
+ * Check if an engine has an articulated part.
+ * @return True if the engine has an articulated part.
+ */
+ FORCEINLINE bool EngineHasArticPart() const { return this->Next() != NULL && this->Next()->IsArticulatedPart(); }
+
};
#define FOR_ALL_TRAINS(var) FOR_ALL_VEHICLES_OF_TYPE(Train, var)
/**
* Get the next part of a multi-part engine.
- * Will only work on a multi-part engine (EngineHasArticPart(v) == true),
+ * Will only work on a multi-part engine (v->EngineHasArticPart() == true),
* Result is undefined for normal engine.
*/
static inline Train *GetNextArticPart(const Train *v)
{
- assert(EngineHasArticPart(v));
+ assert(v->EngineHasArticPart());
return v->Next();
}
@@ -358,8 +327,7 @@ static inline Train *GetNextArticPart(const Train *v)
*/
static inline Train *GetLastEnginePart(Train *v)
{
- assert(v->type == VEH_TRAIN);
- while (EngineHasArticPart(v)) v = GetNextArticPart(v);
+ while (v->EngineHasArticPart()) v = GetNextArticPart(v);
return v;
}
@@ -369,8 +337,7 @@ static inline Train *GetLastEnginePart(Train *v)
*/
static inline Train *GetNextVehicle(const Train *v)
{
- assert(v->type == VEH_TRAIN);
- while (EngineHasArticPart(v)) v = GetNextArticPart(v);
+ while (v->EngineHasArticPart()) v = GetNextArticPart(v);
/* v now contains the last artic part in the engine */
return v->Next();
@@ -382,10 +349,8 @@ static inline Train *GetNextVehicle(const Train *v)
*/
static inline Train *GetPrevVehicle(const Train *w)
{
- assert(w->type == VEH_TRAIN);
-
Train *v = w->Previous();
- while (v != NULL && IsArticulatedPart(v)) v = v->Previous();
+ while (v != NULL && v->IsArticulatedPart()) v = v->Previous();
return v;
}
@@ -396,9 +361,8 @@ static inline Train *GetPrevVehicle(const Train *w)
*/
static inline Train *GetNextUnit(const Train *v)
{
- assert(v->type == VEH_TRAIN);
Train *w = GetNextVehicle(v);
- if (w != NULL && IsRearDualheaded(w)) w = GetNextVehicle(w);
+ if (w != NULL && w->IsRearDualheaded()) w = GetNextVehicle(w);
return w;
}
@@ -409,9 +373,8 @@ static inline Train *GetNextUnit(const Train *v)
*/
static inline Train *GetPrevUnit(const Train *v)
{
- assert(v->type == VEH_TRAIN);
Train *w = GetPrevVehicle(v);
- if (w != NULL && IsRearDualheaded(w)) w = GetPrevVehicle(w);
+ if (w != NULL && w->IsRearDualheaded()) w = GetPrevVehicle(w);
return w;
}