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authorsmatz <smatz@openttd.org>2009-11-24 21:18:11 +0000
committersmatz <smatz@openttd.org>2009-11-24 21:18:11 +0000
commitf0c64208cf917ff2a1f59c7640eac7e9fb80d605 (patch)
tree46ff00e56156495fa95821a99cf4f3d00a0acb49 /src/town_type.h
parent8d6e323ef80fcb49c4fc8417564d1e2ef7797a73 (diff)
downloadopenttd-f0c64208cf917ff2a1f59c7640eac7e9fb80d605.tar.xz
(svn r18281) -Feature: founding towns in-game (based on work by Belugas, TheJosh, GeekToo, Terkhen and others)
Diffstat (limited to 'src/town_type.h')
-rw-r--r--src/town_type.h12
1 files changed, 11 insertions, 1 deletions
diff --git a/src/town_type.h b/src/town_type.h
index dd2220b66..266e95214 100644
--- a/src/town_type.h
+++ b/src/town_type.h
@@ -87,10 +87,20 @@ enum TownLayout {
NUM_TLS, ///< Number of town layouts
};
-
/** It needs to be 8bits, because we save and load it as such */
typedef SimpleTinyEnumT<TownLayout, byte> TownLayoutByte; // typedefing-enumification of TownLayout
+/** Town founding setting values */
+enum TownFounding {
+ TF_BEGIN = 0, ///< Used for iterations and limit testing
+ TF_FORBIDDEN = 0, ///< Forbidden
+ TF_ALLOWED, ///< Allowed
+ TF_CUSTOM_LAYOUT, ///< Allowed, with custom town layout
+ TF_END, ///< Used for iterations and limit testing
+};
+/** It needs to be 8bits, because we save and load it as such */
+typedef SimpleTinyEnumT<TownFounding, byte> TownFoundingByte;
+
enum {
MAX_LENGTH_TOWN_NAME_BYTES = 31, ///< The maximum length of a town name in bytes including '\0'
MAX_LENGTH_TOWN_NAME_PIXELS = 130, ///< The maximum length of a town name in pixels