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authorsmatz <smatz@openttd.org>2009-08-09 14:40:34 +0000
committersmatz <smatz@openttd.org>2009-08-09 14:40:34 +0000
commite707c824126ff8de5903d7c94f332d670529318a (patch)
tree9e51369165d8d8bfd6c03cc48386349886c0568f /src/town_gui.cpp
parent05a65dcc126d749e569562412c9b38ca6439eaf3 (diff)
downloadopenttd-e707c824126ff8de5903d7c94f332d670529318a.tar.xz
(svn r17131) -Codechange: apply coding style to some switch statements
Diffstat (limited to 'src/town_gui.cpp')
-rw-r--r--src/town_gui.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/town_gui.cpp b/src/town_gui.cpp
index a0e2d245c..41275157c 100644
--- a/src/town_gui.cpp
+++ b/src/town_gui.cpp
@@ -618,7 +618,7 @@ public:
virtual void DrawWidget(const Rect &r, int widget) const
{
- switch(widget) {
+ switch (widget) {
case TDW_SORTNAME:
if (this->towns.SortType() == 0) this->DrawSortButtonState(widget, this->towns.IsDescSortOrder() ? SBS_DOWN : SBS_UP);
break;