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authorterkhen <terkhen@openttd.org>2010-08-02 21:07:23 +0000
committerterkhen <terkhen@openttd.org>2010-08-02 21:07:23 +0000
commit7a6df202d0816db1e46c33949f99aed236e531b1 (patch)
tree3395506d65b1f54db511e97dd710e47200be4741 /src/town_gui.cpp
parentca0751adb82094a3f7d0042f386f72f43b756575 (diff)
downloadopenttd-7a6df202d0816db1e46c33949f99aed236e531b1.tar.xz
(svn r20323) -Codechange: Move Delete town code to a command.
Diffstat (limited to 'src/town_gui.cpp')
-rw-r--r--src/town_gui.cpp58
1 files changed, 1 insertions, 57 deletions
diff --git a/src/town_gui.cpp b/src/town_gui.cpp
index 4a50b1211..e1581cb70 100644
--- a/src/town_gui.cpp
+++ b/src/town_gui.cpp
@@ -33,8 +33,6 @@
#include "townname_func.h"
#include "townname_type.h"
#include "core/geometry_func.hpp"
-#include "station_base.h"
-#include "depot_base.h"
#include "genworld.h"
#include "table/sprites.h"
@@ -466,65 +464,11 @@ public:
break;
case TVW_DELETE: // delete town - only available on Scenario editor
- if (this->CanDeleteTown()) {
- delete this->town;
- } else {
- ShowErrorMessage(STR_ERROR_TOWN_CAN_T_DELETE, INVALID_STRING_ID, WL_INFO);
- }
+ DoCommandP(0, this->window_number, 0, CMD_DELETE_TOWN | CMD_MSG(STR_ERROR_TOWN_CAN_T_DELETE));
break;
}
}
- /**
- * Can we delete the town?
- * Or in other words, does anything refer to this town?
- * @return true if it's possible
- */
- bool CanDeleteTown() const
- {
- /* Stations refer to towns. */
- const Station *st;
- FOR_ALL_STATIONS(st) {
- if (st->town == this->town) {
- /* Non-oil rig stations are always a problem. */
- if (!(st->facilities & FACIL_AIRPORT) || st->airport.type != AT_OILRIG) return false;
- /* We can only automatically delete oil rigs *if* there's no vehicle on them. */
- if (DoCommand(st->airport.tile, 0, 0, DC_NONE, CMD_LANDSCAPE_CLEAR).Failed()) return false;
- }
- }
-
- /* Depots refer to towns. */
- const Depot *d;
- FOR_ALL_DEPOTS(d) {
- if (d->town == this->town) return false;
- }
-
- /* Check all tiles for town ownership. */
- for (TileIndex tile = 0; tile < MapSize(); ++tile) {
- switch (GetTileType(tile)) {
- case MP_ROAD:
- if (HasTownOwnedRoad(tile) && GetTownIndex(tile) == this->town->index) {
- /* Can we clear this tile? */
- if (DoCommand(tile, 0, 0, DC_NONE, CMD_LANDSCAPE_CLEAR).Failed()) return false;
- }
- break;
-
- case MP_TUNNELBRIDGE:
- if (IsTileOwner(tile, OWNER_TOWN) &&
- ClosestTownFromTile(tile, UINT_MAX) == this->town) {
- /* Can we clear this bridge? */
- if (DoCommand(tile, 0, 0, DC_NONE, CMD_LANDSCAPE_CLEAR).Failed()) return false;
- }
- break;
-
- default:
- break;
- }
- }
-
- return true;
- }
-
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
{
switch (widget) {